22 lines
507 B
C#
22 lines
507 B
C#
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using System;
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using System.Collections;
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using Convention;
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using Dreamteck.Splines;
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using UnityEngine;
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namespace Demo.Game
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{
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public class SplineTrackRenderer : BasicSplineRenderer<SplineRenderer>
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{
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public static SplineTrackRenderer Make()
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{
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return new GameObject().AddComponent<SplineTrackRenderer>();
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}
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public override void SetupMeshGenerator(SplineRenderer meshGenerater)
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{
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base.SetupMeshGenerator(meshGenerater);
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}
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}
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}
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