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Convention-Unity-Demo/Assets/Scripts/Anchor.cs

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2025-09-25 19:04:05 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Demo.Game
{
public class Anchor : ScriptableObject
{
public static Anchor Make()
{
return new GameObject().AddComponent<Anchor>();
}
}
}