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Convention-Unity-Demo/Assets/StreamingAssets/Helper/DDT.helper.h

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#include "ScriptableObject.helper.h"
#define DDT
/*
float数据, +,
e.g: CameraObject/DDT[3], CameraObject/DDT对象路径下DDT数据中的第四个值
*/
#define Add(value)
/*
json中读取数据
*/
#define Load()