Files
Convention-Unity-Demo/Assets/Scripts/MoreSpline/Updatement/SplineMovement.cs

24 lines
559 B
C#
Raw Normal View History

2025-09-25 19:04:05 +08:00
using Convention;
using Convention.WindowsUI.Variant;
2025-12-12 15:19:10 +08:00
using Demo.Attr;
2025-09-25 19:04:05 +08:00
using Dreamteck.Splines;
2025-12-12 15:19:10 +08:00
using System.Collections;
2025-09-25 19:04:05 +08:00
using UnityEngine;
namespace Demo.Game
{
2025-12-12 15:19:10 +08:00
[Scriptable]
2025-09-25 19:04:05 +08:00
public class SplineMovement : BasicSplineJustFollow
{
public static SplineMovement Make()
{
return new GameObject().AddComponent<SplineMovement>();
}
protected override void UpdateData(float data)
{
UpdateTarget.transform.position = MySplineCore.MySplineComputer.EvaluatePosition(data);
}
}
}