修复一些内容

This commit is contained in:
2025-11-25 12:00:00 +08:00
parent 5d6acc1001
commit 1dc2109a18
142 changed files with 48762 additions and 43124 deletions

View File

@@ -2,15 +2,11 @@ using Convention;
using Convention.RScript;
using Convention.WindowsUI.Variant;
using Demo.Game;
using Flee.PublicTypes;
using Sirenix.OdinInspector;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using Unity.Profiling;
using UnityEngine;
@@ -458,13 +454,20 @@ namespace Demo
/// <para>使用<see cref="Convention.RScript.Variable.Attr.MethodAttribute"/>标记可编辑脚本所能够调用的函数</para>
/// <para>使用<see cref="Convention.RScript.Variable.Attr.DefaultAttribute"/>标记派生类,并附加默认模板</para>
/// </summary>
public partial class ScriptableObject : SerializedMonoBehaviour, IHierarchyItemClickEventListener
public partial class ScriptableObject :
#if ENABLE_SerializedMonoBehaviour_CLASS
SerializedMonoBehaviour,
#else
MonoBehaviour,
#endif
IHierarchyItemClickEventListener
{
protected virtual IEnumerator DoSomethingDuringApplyScript()
{
yield break;
}
[Convention.RScript.Variable.Attr.Method]
public IEnumerator ApplyScript()
{
if (EnsureEnableScript() == false)
@@ -530,7 +533,7 @@ namespace Demo
}
}
#endregion
#endregion
public interface IAssetBundleLoader : IScriptableObject
{