1.修复了一些错误\n2.导入了URP的Sample
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m_Scale: {x: 1, y: 1}
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m_BuildTextureStacks: []
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--- !u!114 &8034041282523294960
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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m_EditorClassIdentifier:
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@@ -0,0 +1,8 @@
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user