1.修复了一些错误\n2.导入了URP的Sample
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Shader "GUI/3D Text Shader - Cull Back" {
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Properties {
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_MainTex ("Font Texture", 2D) = "white" {}
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_Color ("Text Color", Color) = (1,1,1,1)
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}
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SubShader {
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Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
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Lighting Off Cull Back ZWrite Off Fog { Mode Off }
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Blend SrcAlpha OneMinusSrcAlpha
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Pass {
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Color [_Color]
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SetTexture [_MainTex] {
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combine primary, texture * primary
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}
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}
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}
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}
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