1.解决了Track面向的问题2.新增Surface类型的Spline渲染器3.新增with后缀表达式

This commit is contained in:
2025-10-07 01:45:52 +08:00
parent 60a5347dde
commit 54a28c6671
10 changed files with 1408 additions and 487 deletions

View File

@@ -32,7 +32,13 @@ namespace Demo.Editor
baseTypeName = baseTypeName[..baseTypeName.LastIndexOf('`')];
}
stream.Write($"#include \"{baseTypeName}.helper.h\"\n\n#define {typeName}\n\n");
}
stream.Write(@"/*
<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󽫻<EFBFBD>ԭ
e.g: LoadSubScript(SplineCore, ""SplineCore.h"") with(r = 1, g = 1, b = 1);
*/");
stream.Write($"#define with(...)\n\n");
}
private static void WriteCPPStyleFunction(StreamWriter stream, string name, IEnumerable<string> paramList, string description)
{