更新至unity6并且更改Scriptable完成
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@@ -52,7 +52,7 @@ namespace Demo.Game
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Entries.Sort((x, y) => x.TimePoint.CompareTo(y.TimePoint));
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if (UpdateTarget == null)
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{
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UpdateTarget = transform.parent.gameObject;
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UpdateTarget = Parent.gameObject;
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}
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}
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