更新至unity6并且更改Scriptable完成

This commit is contained in:
2025-11-25 10:52:39 +08:00
parent 2e0d16db49
commit 5d6acc1001
482 changed files with 2314 additions and 47257 deletions

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@@ -18,10 +18,11 @@ namespace Demo.Game
[Content] public bool IsDoubleSide = DefaultIsDoubleSide;
[Content] public int SidesCount = DefaultSidesCount;
public override IEnumerator LoadScript(string script)
protected override IEnumerator DoSomethingDuringApplyScript()
{
MyLineMaterial = Resources.Load<Material>("Tube/Default");
yield return base.LoadScript(script);
if (MyDefaultMaterial == null)
MyDefaultMaterial = Resources.Load<Material>("Tube/Default");
yield return base.DoSomethingDuringApplyScript();
}
public override void SetupMeshGenerator(TubeGenerator meshGenerater)