更新至unity6并且更改Scriptable完成
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@@ -18,10 +18,11 @@ namespace Demo.Game
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[Content] public bool IsDoubleSide = DefaultIsDoubleSide;
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[Content] public int SidesCount = DefaultSidesCount;
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public override IEnumerator LoadScript(string script)
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protected override IEnumerator DoSomethingDuringApplyScript()
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{
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MyLineMaterial = Resources.Load<Material>("Tube/Default");
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yield return base.LoadScript(script);
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if (MyDefaultMaterial == null)
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MyDefaultMaterial = Resources.Load<Material>("Tube/Default");
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yield return base.DoSomethingDuringApplyScript();
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}
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public override void SetupMeshGenerator(TubeGenerator meshGenerater)
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