解决了node的问题(脚本编写错误并非代码错误)
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@@ -162,9 +162,13 @@ namespace Demo.Game
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{
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yield return LoadSubScriptAsync(nameof(SplineNode), path, node =>
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{
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if (node != null)
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if (node is SplineNode _node)
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{
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MySplineNodes.Add(node as SplineNode);
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MySplineNodes.Add(_node );
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}
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else
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{
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Debug.LogError($"{path} is not {nameof(SplineNode)}", this);
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}
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});
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}
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