diff --git a/Assets/Scripts/MaterialUpdatement.cs b/Assets/Scripts/MaterialUpdatement.cs index 8a66994..c3eb3b7 100644 --- a/Assets/Scripts/MaterialUpdatement.cs +++ b/Assets/Scripts/MaterialUpdatement.cs @@ -27,6 +27,16 @@ namespace Demo.Game public override void Serialize(BinaryWriter writer) { BinarySerializeUtility.WriteString(writer, MaterialAssetBundlePath); + var uo = (MaterialUpdatement)target; + int e = uo.NameCache.Count; + int i = 0; + MaterialNames = new string[e]; + MaterialIndexs = new int[e]; + foreach (var item in uo.NameCache) + { + MaterialNames[i] = item.Key; + MaterialIndexs[i] = item.Value; + } BinarySerializeUtility.SerializeArray(writer, MaterialNames); BinarySerializeUtility.SerializeArray(writer, MaterialIndexs); base.Serialize(writer); @@ -45,10 +55,15 @@ namespace Demo.Game return new GameObject().AddComponent(); } - private readonly Dictionary NameCache = new(); - private readonly Dictionary MaterialCache = new(); + internal readonly Dictionary NameCache = new(); + internal readonly Dictionary IndexCache = new(); + internal readonly Dictionary MaterialCache = new(); - public string MaterialAssetBundlePath = null; + public string MaterialAssetBundlePath + { + get => GetConfig().MaterialAssetBundlePath; + set => GetConfig().MaterialAssetBundlePath = value; + } public AssetBundle MaterialAssetBundle = null; protected override int Lerp(int begin, int end, float t)