修复了一些bug(包含窗口预制体中的错误与{}列表解析存在死循环的错误)
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@@ -224,10 +224,12 @@ namespace Demo.Game
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public static Dictionary<string, Func<ScriptableObject>> GetScriptableObjectInstantiate()
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{
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return new Dictionary<string, Func<ScriptableObject>>(GameObjectInstantiate.Union(TickUpdatementInstantiate)
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.Union(MaterialUpdatementInstantiate)
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.Union(SplineInstantiate)
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.Union(JudgementInstantiate));
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return new Dictionary<string, Func<ScriptableObject>>(GameObjectInstantiate
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.Union(DDTInstantiate)
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.Union(TickUpdatementInstantiate)
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.Union(MaterialUpdatementInstantiate)
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.Union(SplineInstantiate)
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.Union(JudgementInstantiate));
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}
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}
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}
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