1.修复多处错误2.SplineNode依然存在设置不生效的错误

This commit is contained in:
2025-10-05 20:18:48 +08:00
parent c108b2b844
commit 8f8dfcbb64
89 changed files with 104 additions and 1310 deletions

View File

@@ -28,10 +28,10 @@ namespace Demo.Game
public void AddTo(SplineCore core)
{
MyNodeContent = core.NodeContent;
MyNode.AddConnection(core.MySplineComputer, MyNodeContent);
core.MySplineComputer.SetPointSize(MyNodeContent, NodeSize);
core.MySplineComputer.SetPointColor(MyNodeContent, NodeColor);
core.MySplineComputer.SetPointSize(MyNodeContent, NodeSize);
core.MySplineComputer.SetPointNormal(MyNodeContent, IsSetupNodeRotation ? NodeRotation.normalized : transform.up);
MyNode.AddConnection(core.MySplineComputer, MyNodeContent);
}
/// <summary>
@@ -44,9 +44,9 @@ namespace Demo.Game
</summary>
<param name=""size""></param>
")]
public void SetNoteSize(string size)
public void SetNodeSize(string size)
{
NodeSize = float.Parse(size);
NodeSize = Parse(size);
}
/// <summary>
@@ -65,9 +65,9 @@ namespace Demo.Game
<param name=""b""></param>
<param name=""a""></param>
")]
public void SetNoteColor(string r, string g, string b, string a)
public void SetNodeColor(string r, string g, string b, string a)
{
NodeColor = new(float.Parse(r), float.Parse(g), float.Parse(b), float.Parse(a));
NodeColor = new(Parse(r), Parse(g), Parse(b), Parse(a));
}
/// <summary>
@@ -84,10 +84,10 @@ namespace Demo.Game
<param name=""y""></param>
<param name=""z""></param>
")]
public void SetNoteRotation(string x, string y, string z)
public void SetNodeRotation(string x, string y, string z)
{
IsSetupNodeRotation = true;
this.transform.localEulerAngles = NodeRotation = new(float.Parse(x), float.Parse(y), float.Parse(z));
this.transform.localEulerAngles = NodeRotation = new(Parse(x), Parse(y), Parse(z));
}
}
}