运行时缓存优化

This commit is contained in:
2025-12-04 15:58:38 +08:00
parent 4ff275946d
commit 9bb253d5ae
2 changed files with 17 additions and 23 deletions

View File

@@ -63,9 +63,9 @@ namespace Demo.Game
{
Entries.Sort((x, y) => x.TimePoint.CompareTo(y.TimePoint));
CompiledEntries = new(
new NativeArray<float>(Entries.Count, Allocator.Persistent),
new NativeArray<DataType>(Entries.Count, Allocator.Persistent),
new NativeArray<MathExtension.EaseCurveType>(Entries.Count, Allocator.Persistent),
new NativeArray<float>(Entries.Count, Allocator.Persistent, NativeArrayOptions.UninitializedMemory),
new NativeArray<DataType>(Entries.Count, Allocator.Persistent, NativeArrayOptions.UninitializedMemory),
new NativeArray<MathExtension.EaseCurveType>(Entries.Count, Allocator.Persistent, NativeArrayOptions.UninitializedMemory),
Entries.Count
);
int index = 0;