1.向判定效果IInteraction中增强, 支持Hold类型判定, 这将是除Tap以外唯二的判定模式\n2.GameController现在能够打开带有Helper的项目根目录
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@@ -138,7 +138,16 @@ namespace Demo.Game
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return DurationStats.After;
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}
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public abstract bool JudgementBehaviour(float timePoint);
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public enum JudgementLevel
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{
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None = -2,//No Judge
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Default = -1,
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BestLevel = 0,//Level0
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ScoreLevel = 1,//Level1
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Bad = 128,
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}
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public abstract JudgementLevel JudgementBehaviour(float timePoint);
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protected override void UpdateTicks(float currentTime, float deltaTime, TickType tickType)
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{
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