异步加载已修复, Config更新正推动
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@@ -1,14 +1,15 @@
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using Convention;
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using Demo.Game.ConfigType;
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using System;
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using System.Collections;
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using System.IO;
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using Convention;
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using UnityEngine;
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namespace Demo.Game
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{
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namespace ConfigType
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{
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public class BasicSplineJustFollowConfig : ScriptLoadableConfig
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public class BasicSplineJustFollowConfig : UpdatementFloatConfig
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{
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public int MySplineCore;
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public override void Deserialize(BinaryReader reader)
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@@ -27,6 +28,10 @@ namespace Demo.Game
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public abstract class BasicSplineJustFollow : Updatement<float>, IDependOnSplineCore
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{
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protected override ConfigType.ScriptLoadableConfig MakeConfig()
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{
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return new BasicSplineJustFollowConfig();
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}
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/// <summary>
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/// 加载并绑定到新样条线
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/// </summary>
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@@ -1,8 +1,4 @@
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using Convention;
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using Convention.WindowsUI.Variant;
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using Demo.Game.Attr;
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using Dreamteck.Splines;
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using System.Collections;
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using UnityEngine;
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namespace Demo.Game
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@@ -1,9 +1,4 @@
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using Convention;
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using Convention.WindowsUI.Variant;
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using Demo.Game.Attr;
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using Dreamteck.Splines;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Demo.Game
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@@ -1,7 +1,4 @@
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using Convention;
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using Demo.Game.Attr;
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using System;
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using System.Collections;
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using UnityEngine;
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namespace Demo.Game
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