异步加载已修复, Config更新正推动
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@@ -1,6 +1,6 @@
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using Convention;
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using Demo.Game.Attr;
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using System;
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using Demo.Game.ConfigType;
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using UnityEngine;
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namespace Demo.Game
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@@ -8,6 +8,10 @@ namespace Demo.Game
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[Scriptable]
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public class TickRotation : Updatement<Vector3>
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{
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protected override ScriptLoadableConfig MakeConfig()
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{
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return new UpdatementVec3Config();
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}
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public static TickRotation Make()
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{
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return new GameObject().AddComponent<TickRotation>();
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