加载性能优化, 暂时放弃异步加载
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@@ -1,2 +1,15 @@
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(Demo.Game.GameController), true)]
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public class GameControllerEditor : Convention.AbstractCustomEditor
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{
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}
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[CustomEditor(typeof(Demo.Editor.EditorController), true)]
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public class EditorControllerEditor : Convention.AbstractCustomEditor
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{
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}
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