DDT已更新
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Submodule Assets/Convention updated: 64e0bf2282...b6d2f38e72
@@ -21,6 +21,18 @@ namespace Demo.Game
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Datas.Add(Parse(value));
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}
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[Convention.RScript.Variable.Attr.Method]
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public void Add(float value)
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{
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Datas.Add(value);
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}
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[Convention.RScript.Variable.Attr.Method]
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public void Add(int barSplitTimes, int barCount, int tickCount)
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{
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Datas.Add((barCount + tickCount / (float)barSplitTimes) * OneBarTime);
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}
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/// <summary>
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/// 从特定的json中读取数据, 并调用<see cref="Add(string)"/>
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/// </summary>
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@@ -401,13 +401,10 @@ namespace Demo.Editor
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// Helper Files
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ToolFile helperHeaderDir = new ToolFile(PersistentHelperPath);
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if (helperHeaderDir.Exists() == false)
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helperHeaderDir.MustExistsPath();
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foreach (var (name, variable) in Convention.RScript.Variable.RScriptInjectVariableGenerater.AllRScriptInjectVariables)
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{
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helperHeaderDir.MustExistsPath();
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foreach (var (name,variable) in Convention.RScript.Variable.RScriptInjectVariableGenerater.AllRScriptInjectVariables)
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{
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(helperHeaderDir | name).SaveAsText(variable.scriptIndicator);
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}
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(helperHeaderDir | name).SaveAsText(variable.scriptIndicator);
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}
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// Reset
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@@ -428,7 +425,7 @@ namespace Demo.Editor
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{
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Screen.fullScreen = false;
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}
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else if(arg =="-fs")
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else if (arg == "-fs")
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{
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Screen.fullScreen = true;
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}
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@@ -446,7 +443,7 @@ namespace Demo.Editor
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Screen.fullScreen = false;
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}
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}
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else if(arg=="-lp")
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else if (arg == "-lp")
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{
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IsLowPerformance = true;
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}
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@@ -960,7 +960,7 @@ PlayerSettings:
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QNX: UNITY_POST_PROCESSING_STACK_V2;UNITY_VISUAL_SCRIPTING
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Server: UNITY_VISUAL_SCRIPTING
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;PLATFORM_WINDOWS;DREAMTECK_SPLINES;UNITY_POST_PROCESSING_STACK_V2;UNITY_VISUAL_SCRIPTING;ENABLE_CLASS_Interaction
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Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;PLATFORM_WINDOWS;DREAMTECK_SPLINES;UNITY_POST_PROCESSING_STACK_V2;UNITY_VISUAL_SCRIPTING
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VisionOS: UNITY_POST_PROCESSING_STACK_V2;UNITY_VISUAL_SCRIPTING
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WebGL: UNITY_POST_PROCESSING_STACK_V2;UNITY_VISUAL_SCRIPTING;DREAMTECK_SPLINES;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1
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Windows Store Apps: UNITY_VISUAL_SCRIPTING
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