自动化生成字典
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@@ -1,13 +1,15 @@
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using Convention;
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using Demo.Attr;
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using System.Collections;
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using System.IO;
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using System.Linq;
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using Convention;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Demo.Game
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{
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public class SubWorld : ScriptableObject
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[Scriptable]
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public class SubWorld : ScriptableObject
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{
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public static SubWorld Make()
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{
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