自动化生成字典
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@@ -1,11 +1,13 @@
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using Convention;
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using Demo.Attr;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Convention;
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using UnityEngine;
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namespace Demo.Game
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{
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[Scriptable]
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public class ParticleEffect : IEffectHookObject, IAssetBundleLoader
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{
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public static ParticleEffect Make()
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