自动化生成字典
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@@ -1,9 +1,11 @@
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using System;
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using Convention;
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using Demo.Attr;
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using System;
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using UnityEngine;
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namespace Demo.Game
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{
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[Scriptable]
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public class TickRotation : Updatement<Vector3>
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{
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public static TickRotation Make()
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