自动化生成字典
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@@ -1,8 +1,10 @@
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using Demo.Attr;
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using UnityEngine;
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using UnityEngine.Rendering.Universal;
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namespace Demo.Game
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{
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[Scriptable]
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public class MotionBlurVolume : BaseForSingleVolume<MotionBlur>
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{
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public static MotionBlurVolume Make()
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