性能优化与检测, 防止假死机
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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//[CustomEditor(typeof(Demo.ScriptableObject), true)]
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[CustomEditor(typeof(Demo.ScriptableObject), true)]
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public class SOEditor : Convention.AbstractCustomEditor
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{
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