using System; using System.Collections; using Convention; using Dreamteck.Splines; using UnityEngine; namespace Demo.Game { public class SplineTrackRenderer : BasicSplineRenderer { public static SplineTrackRenderer Make() { return new GameObject().AddComponent(); } public override IEnumerator LoadScript(string script) { MyLineMaterial = Resources.Load("Line/Default"); yield return base.LoadScript(script); } } }