Files
Convention-Unity-Demo/Assets/Scripts/Editor/SOEditor.cs
2025-12-15 17:20:55 +08:00

11 lines
217 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(Demo.Game.ScriptableObject), true)]
public class SOEditor : Convention.AbstractCustomEditor
{
}