Files
Convention-Unity-Demo/Assets/Scripts/MoreSpline/Updatement/SplineMovement.cs
2025-12-15 17:20:55 +08:00

24 lines
564 B
C#

using Convention;
using Convention.WindowsUI.Variant;
using Demo.Game.Attr;
using Dreamteck.Splines;
using System.Collections;
using UnityEngine;
namespace Demo.Game
{
[Scriptable]
public class SplineMovement : BasicSplineJustFollow
{
public static SplineMovement Make()
{
return new GameObject().AddComponent<SplineMovement>();
}
protected override void UpdateData(float data)
{
UpdateTarget.transform.position = MySplineCore.MySplineComputer.EvaluatePosition(data);
}
}
}