Files
Convention-Unity-Demo/Assets/StreamingAssets/Helper/LookAtAnchor.helper.h

25 lines
355 B
C

#include "Updatement`1.helper.h"
#define LookAtAnchor
/*
<summary>
在指定时刻切换面向的物体,并尝试一次更新
</summary>
<param name="time"></param>
<param name="target"></param>
*/
#define Add(time,target)
/*
<summary>
启动自动更新,将持续锁定面向的物体并更新
</summary>
*/
#define EnableUpdateEveryTick()