17 lines
349 B
C#
17 lines
349 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Demo.Game
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{
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public class Anchor : ScriptableObject
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{
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public static Anchor Make()
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{
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var anchor = new GameObject().AddComponent<Anchor>();
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anchor.SetUpdatePerFrame(0);
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return anchor;
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}
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}
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}
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