BS 0.2.0 Visual

This commit is contained in:
2025-07-21 15:58:52 +08:00
parent f6750189d0
commit d0e5420f95
142 changed files with 11176 additions and 11 deletions

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using UnityEngine;
using UnityEngine.UI;
namespace Convention.WindowsUI.Variant
{
public class InspectorButton : InspectorDrawer
{
[Resources] public Button RawButton;
[Resources] public ModernUIButton ModernButton;
private void OnCallback()
{
targetItem.InvokeAction();
}
private void Start()
{
if (RawButton)
{
RawButton.onClick.AddListener(OnCallback);
if (ModernButton)
{
ModernButton.gameObject.SetActive(false);
}
}
else if (ModernButton)
{
ModernButton.AddListener(OnCallback);
if (targetItem.targetMemberInfo != null)
ModernButton.title = targetItem.targetMemberInfo.Name;
else
ModernButton.title = "Invoke";
}
}
private void OnEnable()
{
if (RawButton)
RawButton.interactable = targetItem.AbleChangeType;
if (ModernButton)
ModernButton.interactable = targetItem.AbleChangeType;
}
private void Reset()
{
RawButton = GetComponent<Button>();
ModernButton = GetComponent<ModernUIButton>();
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Convention.WindowsUI.Variant
{
public class InspectorDictionary : InspectorDrawer
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Convention.WindowsUI.Variant
{
public class InspectorEnum : InspectorDrawer
{
[Resources] public ModernUIDropdown m_Dropdown;
private Type enumType;
private bool isFlags;
private string[] enumNames;
private bool GetIsFlags()
{
if (enumType.IsEnum)
return enumType.GetCustomAttributes(typeof(FlagsAttribute), true).Length != 0;
else
return false;
}
private string[] GetEnumNames()
{
if (enumType.IsEnum)
return Enum.GetNames(enumType);
else
{
var curValue = InspectorWindow.instance.GetTarget();
var curType = curValue.GetType();
var enumGeneratorField = curType.GetField(targetItem.targetDrawer.enumGenerater);
if (enumGeneratorField != null)
return (enumGeneratorField.GetValue(curValue) as IEnumerable<string>).ToArray();
else
{
return (curType.GetMethod(targetItem.targetDrawer.enumGenerater).Invoke(curValue, new object[] { }) as IEnumerable<string>).ToArray();
}
}
}
private void OnEnable()
{
m_Dropdown.ClearOptions();
enumType = targetItem.GetValue().GetType();
isFlags = GetIsFlags();
enumNames = GetEnumNames();
if (enumType.IsEnum)
{
int currentValue = (int)targetItem.GetValue();
foreach (var name in enumNames)
{
var item = m_Dropdown.CreateOption(name, T =>
{
if (Enum.TryParse(enumType, name, out var result))
{
if (isFlags)
{
targetItem.SetValue((int)targetItem.GetValue() | (int)result);
}
else if (T)
{
targetItem.SetValue(result);
}
}
});
if (isFlags)
{
item.isOn = ((int)Enum.Parse(enumType, name) & currentValue) != 0;
}
else
{
item.isOn = (int)Enum.Parse(enumType, name) == currentValue;
}
}
}
else
{
string currentValue = (string)targetItem.GetValue();
foreach (var name in enumNames)
{
var item = m_Dropdown.CreateOption(name, T => targetItem.SetValue(name));
item.isOn = name == currentValue;
}
}
m_Dropdown.interactable = targetItem.AbleChangeType;
m_Dropdown.RefreshImmediate();
}
private void Reset()
{
m_Dropdown = GetComponent<ModernUIDropdown>();
}
private void Update()
{
if(targetItem.UpdateType)
{
foreach (var item in m_Dropdown.dropdownItems)
{
if (isFlags)
{
item.isOn = ((int)Enum.Parse(enumType, item.itemName) & (int)targetItem.GetValue()) != 0;
}
else
{
if (enumType.IsEnum)
item.isOn = (int)Enum.Parse(enumType, item.itemName) == (int)targetItem.GetValue();
else
item.isOn = item.itemName == (string)targetItem.GetValue();
}
}
}
}
}
}

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using UnityEngine;
using UnityEngine.UI;
using System;
namespace Convention.WindowsUI.Variant
{
public class InspectorImage : InspectorDrawer
{
[Resources] public RawImage ImageArea;
[Resources] public Button RawButton;
public void SetImage([In]Texture texture)
{
if (targetItem.GetValueType() == texture.GetType())
targetItem.SetValue(texture);
else if (targetItem.GetValueType() == typeof(Sprite))
{
targetItem.SetValue(texture.CopyTexture().ToSprite());
}
else if(targetItem.GetType() == typeof(Texture2D))
{
targetItem.SetValue(texture.CopyTexture());
}
else
{
throw new NotSupportedException("Unsupport Image Convert");
}
ImageArea.texture = texture;
}
private void OnCallback()
{
string filter = "";
foreach (var ext in ToolFile.ImageFileExtension)
filter += "*." + ext + ";";
string path = PluginExtenion.SelectFile("image or texture|" + filter);
if (path == null || path.Length == 0)
return;
var file = new ToolFile(path);
if (file.IsExist == false)
return;
Texture2D texture = file.LoadAsImage();
SetImage(texture);
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
private void Start()
{
RawButton.onClick.AddListener(OnCallback);
}
private void OnEnable()
{
RawButton.interactable = targetItem.AbleChangeType;
if (targetItem.GetValueType().IsSubclassOf(typeof(Texture)))
ImageArea.texture = (Texture)targetItem.GetValue();
else if (targetItem.GetValueType() == typeof(Sprite))
ImageArea.texture = ((Sprite)targetItem.GetValue()).texture;
}
private void FixedUpdate()
{
if (targetItem.UpdateType && targetItem.GetValueType().IsSubclassOf(typeof(Texture)))
{
ImageArea.texture = (Texture)targetItem.GetValue();
}
}
private void Reset()
{
ImageArea = GetComponent<RawImage>();
RawButton = GetComponent<Button>();
}
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using static Convention.WindowsUI.Variant.PropertiesWindow;
namespace Convention.WindowsUI.Variant
{
/// <summary>
/// enum&1==1<><31>Ϊ<EFBFBD><CEAA>̬<EFBFBD><CCAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public enum InspectorDrawType
{
// Auto
Auto = -1,
// String
Text = 0,
// Bool
Toggle = 1 << 1,
// Sripte
Image = 1 << 2,
// Transform
Transform = 1 << 3,
// Container
List = 1 << 4 + 1, Dictionary = 1 << 5 + 1, Array = 1 << 6 + 1,
// Object
Reference = 1 << 7, Structure = 1 << 8,
// Method
Button = 1 << 9,
// Enum
Enum = 1 << 10
}
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public class InspectorDrawAttribute : Attribute
{
public readonly InspectorDrawType drawType;
public readonly bool isUpdateAble = true;
public readonly bool isChangeAble = true;
public readonly string name = null;
// Get Real Inspector Name: Field
public readonly string nameGenerater = null;
// Get Real Enum Names: Method
public readonly string enumGenerater = null;
public InspectorDrawAttribute()
{
this.drawType = InspectorDrawType.Auto;
}
public InspectorDrawAttribute(InspectorDrawType drawType = InspectorDrawType.Auto, bool isUpdateAble = true,
bool isChangeAble = true, string name = null, string nameGenerater = null, string enumGenerater = null)
{
this.drawType = drawType;
this.isUpdateAble = isUpdateAble;
this.isChangeAble = isChangeAble;
this.name = name;
this.nameGenerater = nameGenerater;
this.enumGenerater = enumGenerater;
}
}
public interface IInspectorUpdater
{
void OnInspectorUpdate();
}
public abstract class InspectorDrawer : WindowUIModule
{
[Resources, SerializeField] private InspectorItem m_targetItem;
public InspectorItem targetItem { get => m_targetItem; private set => m_targetItem = value; }
public virtual void OnInspectorItemInit(InspectorItem item)
{
targetItem = item;
}
}
public class InspectorItem : PropertyListItem,ITitle
{
[Resources, OnlyNotNullMode, SerializeField] private Text Title;
[Resources, OnlyNotNullMode, SerializeField, Header("Inspector Components")]
private InspectorDrawer m_TransformModule;
[Resources, OnlyNotNullMode, SerializeField]
private InspectorDrawer m_TextModule, m_ToggleModule, m_ImageModule, m_ReferenceModule,
m_ButtonModule, m_StructureModule, m_DictionaryItemModule, m_EnumItemModule;
private Dictionary<InspectorDrawType, InspectorDrawer> m_AllUIModules = new();
private List<ItemEntry> m_DynamicSubEntries = new();
[Content, OnlyPlayMode] public object target;
public MemberInfo targetMemberInfo { get; private set; }
public ValueWrapper targetValueWrapper { get; private set; }
public Action targetFunctionCall { get; private set; }
[Setting, SerializeField] private InspectorDrawType targetDrawType;
[Setting, SerializeField] private bool targetAbleChangeMode = true;
[Setting, SerializeField] private bool targetUpdateMode = true;
[Setting, SerializeField] public InspectorDrawAttribute targetDrawer { get; private set; }
public InspectorDrawer CurrentModule => m_AllUIModules[targetDrawType];
public InspectorDrawType DrawType
{
get => targetDrawType;
set => targetDrawType = value;
}
private void EnableDrawType()
{
if ((1 & (int)targetDrawType) == 0)
m_AllUIModules[targetDrawType].gameObject.SetActive(true);
else if (targetDrawType == InspectorDrawType.List)
{
Type listType = (targetMemberInfo != null)
? ConventionUtility.SeekValue(target, targetMemberInfo).GetType().GetGenericArguments()[0]
: targetValueWrapper.GetValue().GetType().GetGenericArguments()[0];
m_DynamicSubEntries = CreateSubPropertyItem(2);
m_DynamicSubEntries[0].ref_value.GetComponent<InspectorItem>().SetTarget(null, () =>
{
(GetValue() as IList).Add(ConventionUtility.GetDefault(listType));
});
m_DynamicSubEntries[1].ref_value.GetComponent<InspectorItem>().SetTarget(null, () =>
{
var list = (IList)GetValue();
int length = list.Count;
if (length != 0)
(GetValue() as IList).RemoveAt(length - 1);
});
CreateSequenceItems(2);
}
else if (targetDrawType == InspectorDrawType.Dictionary)
{
}
else if (targetDrawType == InspectorDrawType.Array)
{
m_DynamicSubEntries = new();
CreateSequenceItems();
}
else
throw new InvalidOperationException($"Unknown {nameof(InspectorDrawType)}: {targetDrawType}");
void CreateSequenceItems(int offset = 0)
{
var array = (IList)GetValue();
Type arrayType = (targetMemberInfo != null)
? ConventionUtility.SeekValue(target, targetMemberInfo).GetType().GetGenericArguments()[0]
: targetValueWrapper.GetValue().GetType().GetGenericArguments()[0];
int length = array.Count;// (int)ConventionUtility.SeekValue(array, nameof(Array.Length), BindingFlags.Default);
m_DynamicSubEntries.AddRange(CreateSubPropertyItem(length));
int index = 0;
foreach (var item in array)
{
m_DynamicSubEntries[index + offset].ref_value.GetComponent<PropertyListItem>().title = index.ToString();
m_DynamicSubEntries[index + offset].ref_value.GetComponent<InspectorItem>().SetTarget(null, new ValueWrapper(
() => array[index],
(x) => array[index] = x,
arrayType
));
index++;
}
}
}
private void DisableDrawType()
{
if ((1 & (int)targetDrawType) == 0)
m_AllUIModules[targetDrawType].gameObject.SetActive(false);
else
{
foreach (var item in m_DynamicSubEntries)
{
item.Release();
}
m_DynamicSubEntries.Clear();
}
}
public bool AbleChangeType
{
get => targetAbleChangeMode;
set => targetAbleChangeMode = value;
}
public bool UpdateType
{
get => targetUpdateMode;
set => targetUpdateMode = value;
}
public static string BroadcastName => $"On{nameof(InspectorItem)}Init";
private void InitModules()
{
m_AllUIModules[InspectorDrawType.Text] = m_TextModule;
m_AllUIModules[InspectorDrawType.Toggle] = m_ToggleModule;
m_AllUIModules[InspectorDrawType.Image] = m_ImageModule;
m_AllUIModules[InspectorDrawType.Transform] = m_TransformModule;
m_AllUIModules[InspectorDrawType.Reference] = m_ReferenceModule;
m_AllUIModules[InspectorDrawType.Structure] = m_StructureModule;
m_AllUIModules[InspectorDrawType.Button] = m_ButtonModule;
m_AllUIModules[InspectorDrawType.Enum] = m_EnumItemModule;
MakeInspectorItemInit();
}
private void MakeInspectorItemInit()
{
foreach (var module in m_AllUIModules)
{
module.Value.OnInspectorItemInit(this);
}
}
public void SetTarget([In] object target, MemberInfo member)
{
this.target = target;
this.targetMemberInfo = member;
this.targetValueWrapper = null;
this.targetFunctionCall = null;
InitModules();
RebulidImmediate();
}
public void SetTarget([In] object target,ValueWrapper wrapper)
{
this.target = target;
this.targetMemberInfo = null;
this.targetValueWrapper = wrapper;
this.targetFunctionCall = null;
InitModules();
RebulidImmediate();
}
public void SetTarget([In] object target,Action action)
{
this.target = target;
this.targetMemberInfo = null;
this.targetValueWrapper = null;
this.targetFunctionCall = action;
InitModules();
RebulidImmediate();
}
public void SetValue([In] object value)
{
if (targetMemberInfo != null)
ConventionUtility.PushValue(target, value, targetMemberInfo);
else if (targetValueWrapper != null)
targetValueWrapper.SetValue(value);
else
throw new InvalidOperationException();
}
public object GetValue()
{
if (targetMemberInfo != null)
return ConventionUtility.SeekValue(target, targetMemberInfo);
else if (targetValueWrapper != null)
return targetValueWrapper.GetValue();
else
throw new InvalidOperationException();
}
public Type GetValueType()
{
if (targetMemberInfo != null)
return ConventionUtility.GetMemberValueType(targetMemberInfo);
else if (targetValueWrapper != null)
return targetValueWrapper.type;
else
throw new InvalidOperationException();
}
public void InvokeAction()
{
if (targetFunctionCall != null)
targetFunctionCall.Invoke();
else
ConventionUtility.InvokeMember(targetMemberInfo, target);
}
[Content, OnlyPlayMode]
public void RebulidImmediate()
{
if (targetMemberInfo != null)
{
RebuildWithMemberInfo();
}
else if (targetValueWrapper != null)
{
RebuildWithWrapper();
}
else if (targetFunctionCall != null)
{
RebuildWithFunctionCall();
}
void RebuildWithMemberInfo()
{
InspectorDrawAttribute drawAttr = null;
ArgPackageAttribute argAttr = null;
Type type = null;
// Reset AbleChangeType
this.targetDrawer = drawAttr = targetMemberInfo.GetCustomAttribute<InspectorDrawAttribute>(true);
argAttr = targetMemberInfo.GetCustomAttribute<ArgPackageAttribute>(true);
type = ConventionUtility.GetMemberValueType(targetMemberInfo);
AbleChangeType = targetMemberInfo.GetCustomAttributes(typeof(IgnoreAttribute), true).Length == 0;
// Reset DrawType
DisableDrawType();
if (drawAttr != null)
{
AbleChangeType &= drawAttr.isChangeAble;
UpdateType = drawAttr.isUpdateAble;
if (drawAttr.nameGenerater != null)
{
title = (string)ConventionUtility.SeekValue(target, drawAttr.nameGenerater, typeof(string),
BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.GetProperty | BindingFlags.GetField);
}
else
{
title = drawAttr.name;
}
}
if (drawAttr != null && drawAttr.drawType != InspectorDrawType.Auto)
{
DrawType = drawAttr.drawType;
}
else if (type != null)
{
if (ConventionUtility.IsEnum(type))
DrawType = InspectorDrawType.Enum;
if (ConventionUtility.IsBool(type))
DrawType = InspectorDrawType.Toggle;
else if (ConventionUtility.IsString(type) || ConventionUtility.IsNumber(type))
DrawType = InspectorDrawType.Text;
else if (ConventionUtility.IsArray(type))
DrawType = InspectorDrawType.Array;
else if (ConventionUtility.IsImage(type))
DrawType = InspectorDrawType.Image;
else if (type.GetInterface(nameof(IEnumerable)) != null && type.GetGenericArguments().Length == 1)
DrawType = InspectorDrawType.List;
else if (type.GetInterface(nameof(IEnumerable)) != null && type.GetGenericArguments().Length == 2)
DrawType = InspectorDrawType.Dictionary;
else if (type == typeof(Transform))
DrawType = InspectorDrawType.Transform;
else if (type.IsClass)
DrawType = InspectorDrawType.Reference;
else
DrawType = InspectorDrawType.Structure;
}
else if (targetMemberInfo is MethodInfo method)
{
DrawType = InspectorDrawType.Button;
}
else
{
throw new NotImplementedException("Reach this location by unknown Impl");
}
EnableDrawType();
RectTransformExtension.AdjustSizeToContainsChilds(transform as RectTransform);
RectTransformExtension.AdjustSizeToContainsChilds(this.Entry.rootWindow.TargetWindowContent);
}
void RebuildWithWrapper()
{
Type type = targetValueWrapper.type;
AbleChangeType = targetValueWrapper.IsChangeAble;
// Reset DrawType
if (ConventionUtility.IsBool(type))
DrawType = InspectorDrawType.Toggle;
else if (ConventionUtility.IsString(type) || ConventionUtility.IsNumber(type))
DrawType = InspectorDrawType.Text;
else if (ConventionUtility.IsArray(type))
DrawType = InspectorDrawType.Array;
else if (type.GetInterface(nameof(IEnumerable)) != null && type.GetGenericArguments().Length == 1)
DrawType = InspectorDrawType.List;
else if (type.GetInterface(nameof(IEnumerable)) != null && type.GetGenericArguments().Length == 2)
DrawType = InspectorDrawType.Dictionary;
else if (type == typeof(Transform))
DrawType = InspectorDrawType.Transform;
else if (type.IsSubclassOf(typeof(Texture)))
DrawType = InspectorDrawType.Image;
else if (type.IsClass)
DrawType = InspectorDrawType.Reference;
else
DrawType = InspectorDrawType.Structure;
RectTransformExtension.AdjustSizeToContainsChilds(transform as RectTransform);
RectTransformExtension.AdjustSizeToContainsChilds(this.Entry.rootWindow.TargetWindowContent);
}
void RebuildWithFunctionCall()
{
DrawType = InspectorDrawType.Button;
}
}
protected override void FoldChilds()
{
base.FoldChilds();
CurrentModule.gameObject.SetActive(false);
}
protected override void UnfoldChilds()
{
base.UnfoldChilds();
CurrentModule.gameObject.SetActive(true);
}
}
/// <summary>
/// ʹ<><CAB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>, <20><><EFBFBD><EFBFBD>GameObject<63><74>SetTarget<65><74>Inspector<6F><72>ʱֻչʾ<D5B9><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>չʾComponentsҲ<73><D2B2><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8><To GameObject><3E><>ת<EFBFBD><D7AA>GameObject<63><74>Components<74>б<EFBFBD>,
/// <20><><see cref="InspectorWindow.BuildWindow"/>
/// </summary>
public interface IOnlyFocusThisOnInspector : IAnyClass { }
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Convention.WindowsUI.Variant
{
public class InspectorReference : InspectorDrawer
{
[Resources] public ModernUIInputField TextArea;
[Resources] public Button RawButton;
public IAnyClass lastReference;
[Content] public bool isEditing = false;
private void OnCallback(string str)
{
if (str == null || str.Length == 0)
{
targetItem.SetValue(null);
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
else if (int.TryParse(str, out var code) && HierarchyWindow.instance.ContainsReference(code))
{
targetItem.SetValue(HierarchyWindow.instance.GetReference(code));
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
}
private void Start()
{
RawButton.onClick.AddListener(() => InspectorWindow.instance.SetTarget(targetItem.GetValue(), null));
TextArea.AddListener(OnCallback);
TextArea.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
TextArea.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
}
private void OnEnable()
{
TextArea.interactable = targetItem.AbleChangeType;
TextArea.text = targetItem.GetValue().GetHashCode().ToString();
}
private void FixedUpdate()
{
if (targetItem.UpdateType && !isEditing)
{
object value = targetItem.GetValue();
if (value != null)
{
TextArea.text = value.GetHashCode().ToString();
}
else
{
TextArea.text = "";
}
}
}
private void Reset()
{
TextArea = GetComponent<ModernUIInputField>();
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Convention.WindowsUI.Variant
{
public class InspectorStructure : InspectorDrawer
{
[Resources] public Button RawButton;
[Resources] public ModernUIButton ModernButton;
private void OnCallback()
{
InspectorWindow.instance.SetTarget(targetItem.GetValue(), null);
}
private void Start()
{
if (RawButton)
{
RawButton.onClick.AddListener(OnCallback);
if (ModernButton)
{
ModernButton.gameObject.SetActive(false);
}
}
else if (ModernButton)
{
ModernButton.AddListener(OnCallback);
if (targetItem.targetMemberInfo != null)
ModernButton.title = targetItem.targetMemberInfo.Name;
else
ModernButton.title = "Structure";
}
}
private void OnEnable()
{
if (RawButton)
RawButton.interactable = targetItem.AbleChangeType;
if (ModernButton)
ModernButton.interactable = targetItem.AbleChangeType;
}
private void Reset()
{
RawButton = GetComponent<Button>();
ModernButton = GetComponent<ModernUIButton>();
}
}
}

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using System;
using UnityEngine;
namespace Convention.WindowsUI.Variant
{
public class InspectorText : InspectorDrawer
{
[Resources] public ModernUIInputField TextArea;
[Content] public bool isEditing = false;
private void OnCallback(string str)
{
Type[] paramaters = new Type[] { typeof(string), targetItem.GetValueType().MakeByRefType() };
var parser = targetItem.GetValueType().GetMethod(nameof(float.Parse), paramaters);
if (parser != null)
{
object out_value = ConventionUtility.GetDefault(targetItem.GetValueType());
if ((bool)parser.Invoke(null, new object[] { str, out_value }))
{
targetItem.SetValue(out_value);
}
}
else
{
targetItem.SetValue(str);
}
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
private void Start()
{
TextArea.AddListener(OnCallback);
TextArea.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
TextArea.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
}
private void OnEnable()
{
TextArea.InputFieldSource.Source.readOnly = !targetItem.AbleChangeType;
if (targetItem.AbleChangeType)
{
try
{
TextArea.interactable = targetItem.GetValueType().GetMethod(nameof(float.Parse)) != null || ConventionUtility.IsString(targetItem.GetValueType());
}
catch (Exception) { }
}
var value = targetItem.GetValue();
TextArea.text = value == null ? "" : value.ToString();
}
private void FixedUpdate()
{
if (targetItem.UpdateType && !isEditing)
{
TextArea.text = targetItem.GetValue().ToString();
}
}
private void Reset()
{
TextArea = GetComponent<ModernUIInputField>();
}
}
}

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guid: c5f5aa321c5fb034cb333247eafbaa1b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Convention.WindowsUI.Variant
{
public class InspectorToggle : InspectorDrawer
{
[Resources] public ModernUIToggle Toggle;
private void OnCallback(bool value)
{
targetItem.SetValue(value);
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
private void Start()
{
Toggle.AddListener(OnCallback);
}
private void FixedUpdate()
{
if (targetItem.UpdateType)
{
Toggle.ref_value = (bool)targetItem.GetValue();
}
}
private void OnEnable()
{
Toggle.interactable = targetItem.AbleChangeType;
Toggle.ref_value = (bool)targetItem.GetValue();
}
private void Reset()
{
Toggle = GetComponent<ModernUIToggle>();
}
}
}

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fileFormatVersion: 2
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serializedVersion: 2
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icon: {instanceID: 0}
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace Convention.WindowsUI.Variant
{
public class InspectorTransform : InspectorDrawer
{
[Resources] public ModernUIInputField LocalPosition;
[Resources] public ModernUIInputField Position;
[Resources] public ModernUIInputField Rotation;
[Resources] public ModernUIInputField Scale;
[Resources] public ModernUIInputField ThisID;
[Resources] public ModernUIInputField ParentID;
[Content] public bool isEditing = false;
[Content] public string lastValue;
private static bool Parse(string str, out Vector3 result)
{
var strs = str.Split(',');
result = new();
if (strs.Length != 3)
return false;
if (float.TryParse(strs[0], out float x) == false)
return false;
if (float.TryParse(strs[1], out float y) == false)
return false;
if (float.TryParse(strs[2], out float z) == false)
return false;
result.x = x;
result.y = y;
result.z = z;
return true;
}
private static string ConvertString(Vector3 vec)
{
return $"{vec.x:F4},{vec.y:F4},{vec.z:F4}";
}
private UnityAction<string> GenerateCallback(Action<Vector3> action)
{
void OnCallback(string str)
{
if(Parse(str,out var result))
{
action(result);
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
else
{
if (Parse(lastValue, out var lastVec))
action(lastVec);
else
throw new InvalidOperationException();
}
}
return OnCallback;
}
private void GenerateCallback_Transform(string str)
{
if (int.TryParse(str, out var code))
{
var TargetTransform = (Transform)targetItem.GetValue();
if (code == 0)
{
TargetTransform.parent = null;
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
else if (HierarchyWindow.instance.ContainsReference(code))
{
var reference = HierarchyWindow.instance.GetReference(code);
if (reference is Component component)
{
TargetTransform.parent = component.transform;
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
else if(reference is GameObject go)
{
TargetTransform.parent = go.transform;
if (targetItem.target is IInspectorUpdater updater)
{
updater.OnInspectorUpdate();
}
}
}
else
{
}
}
}
private void Start()
{
var TargetTransform = (Transform)targetItem.GetValue();
LocalPosition.AddListener(GenerateCallback(x => TargetTransform.localPosition = x));
LocalPosition.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
LocalPosition.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
LocalPosition.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ConvertString(TargetTransform.localPosition));
Position.AddListener(GenerateCallback(x => TargetTransform.position = x));
Position.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
Position.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
Position.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ConvertString(TargetTransform.position));
Rotation.AddListener(GenerateCallback(x => TargetTransform.eulerAngles = x));
Rotation.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
Rotation.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
Rotation.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ConvertString(TargetTransform.eulerAngles));
Scale.AddListener(GenerateCallback(x => TargetTransform.localScale = x));
Scale.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
Scale.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
Scale.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ConvertString(TargetTransform.localScale));
ThisID.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
ThisID.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
ThisID.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ThisID.text);
ParentID.AddListener(GenerateCallback_Transform);
ParentID.InputFieldSource.Source.onEndEdit.AddListener(x => isEditing = false);
ParentID.InputFieldSource.Source.onSelect.AddListener(x => isEditing = true);
ParentID.InputFieldSource.Source.onSelect.AddListener(x => lastValue = ParentID.text);
}
private void OnEnable()
{
LocalPosition.interactable = targetItem.AbleChangeType;
var TargetTransform = ((Transform)targetItem.GetValue());
this.LocalPosition.text = ConvertString(TargetTransform.localPosition);
Position.interactable = targetItem.AbleChangeType;
this.Position.text = ConvertString(TargetTransform.position);
Rotation.interactable = targetItem.AbleChangeType;
this.Rotation.text = ConvertString(TargetTransform.eulerAngles);
Scale.interactable = targetItem.AbleChangeType;
this.Scale.text = ConvertString(TargetTransform.localScale);
ThisID.text = targetItem.target.GetHashCode().ToString();
if (TargetTransform.parent == null)
ParentID.text = "0";
else
ParentID.text = TargetTransform.parent.GetHashCode().ToString();
}
private void FixedUpdate()
{
if (targetItem.UpdateType && !isEditing)
{
var TargetTransform = ((Transform)targetItem.GetValue());
this.LocalPosition.text = ConvertString(TargetTransform.localPosition);
this.Position.text = ConvertString(TargetTransform.position);
this.Rotation.text = ConvertString(TargetTransform.eulerAngles);
this.Scale.text = ConvertString(TargetTransform.localScale);
this.ThisID.text = targetItem.target.GetHashCode().ToString();
if (TargetTransform.parent == null)
ParentID.text = "0";
else
ParentID.text = TargetTransform.parent.GetHashCode().ToString();
}
}
private void Reset()
{
LocalPosition = transform.Find(nameof(LocalPosition)).GetComponent<ModernUIInputField>();
Position = transform.Find(nameof(Position)).GetComponent<ModernUIInputField>();
Rotation = transform.Find(nameof(Rotation)).GetComponent<ModernUIInputField>();
Scale = transform.Find(nameof(Scale)).GetComponent<ModernUIInputField>();
ThisID = transform.Find(nameof(ThisID)).GetComponent<ModernUIInputField>();
ParentID = transform.Find(nameof(ParentID)).GetComponent<ModernUIInputField>();
}
}
}

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userData:
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
namespace Convention.WindowsUI.Variant
{
public class InspectorWindow : WindowsComponent, ISingleton<InspectorWindow>
{
public static InspectorWindow instance { get; private set; }
private RegisterWrapper<InspectorWindow> m_RegisterWrapper;
private object target;
[Setting] public bool IsWorkWithHierarchyWindow = true;
[Setting] public bool IsWorkWithTypeIndictaor = true;
[Resources, SerializeField, OnlyNotNullMode, WhenAttribute.Is(nameof(IsWorkWithHierarchyWindow), true)] private ModernUIInputField m_ParentHashCodeField;
private int m_lastParentHashCode = 0;
[Resources, SerializeField, OnlyNotNullMode, WhenAttribute.Is(nameof(IsWorkWithHierarchyWindow), true)] private ModernUIInputField m_ThisHashCodeField;
[Resources, SerializeField, HopeNotNull] private WindowManager m_WindowManager;
[Resources, SerializeField, HopeNotNull] private PropertiesWindow m_PropertiesWindow;
[Content, SerializeField] private List<PropertiesWindow.ItemEntry> m_currentEntries = new();
[Resources, SerializeField, OnlyNotNullMode, WhenAttribute.Is(nameof(IsWorkWithTypeIndictaor), true)] private Text m_TypeText;
private void Reset()
{
if (m_WindowManager == null)
m_WindowManager = GetComponent<WindowManager>();
if (m_PropertiesWindow == null)
m_PropertiesWindow = GetComponent<PropertiesWindow>();
}
private void OnDestroy()
{
m_RegisterWrapper.Release();
}
private void Start()
{
if (m_WindowManager == null)
m_WindowManager = GetComponent<WindowManager>();
if (m_PropertiesWindow == null)
m_PropertiesWindow = GetComponent<PropertiesWindow>();
m_RegisterWrapper = new(() => { });
instance = this;
if (IsWorkWithHierarchyWindow == true)
{
m_ParentHashCodeField.gameObject.SetActive(false);
m_ParentHashCodeField.AddListener(x =>
{
if (int.TryParse(x, out var code))
{
m_lastParentHashCode = code;
if (code == 0)
{
HierarchyWindow.instance.SetHierarchyItemParent(
HierarchyWindow.instance.GetReferenceItem(target),
HierarchyWindow.instance
);
}
else if (HierarchyWindow.instance.ContainsReference(code))
{
HierarchyWindow.instance.SetHierarchyItemParent(
HierarchyWindow.instance.GetReferenceItem(target),
HierarchyWindow.instance.GetReferenceItem(HierarchyWindow.instance.GetReference(code))
);
}
}
else
{
m_ParentHashCodeField.text = m_lastParentHashCode.ToString();
}
});
}
else if (m_ParentHashCodeField != null)
m_ParentHashCodeField.gameObject.SetActive(false);
if (IsWorkWithHierarchyWindow == true)
m_ThisHashCodeField.gameObject.SetActive(false);
else if (m_ThisHashCodeField != null)
m_ThisHashCodeField.gameObject.SetActive(false);
}
private void FixedUpdate()
{
if (IsWorkWithHierarchyWindow && target != null)
m_ThisHashCodeField.text = target.GetHashCode().ToString();
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD><D4BC><EFBFBD>Ӧ<EFBFBD><D3A6>tab
/// </summary>
/// <param name="target"></param>
/// <param name="item"></param>
/// <returns><3E>Ƿ<EFBFBD><C7B7><EFBFBD><EBB4AB><EFBFBD><EFBFBD>target<65><74>ͬ</returns>
[return: When("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>target<65><EFBFBD><EBB1BB><EFBFBD><EFBFBD>Ϊtarget<65><74>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD>ͬ")]
public bool SetTarget([In] object target, [In, Opt] HierarchyItem item)
{
if (item != null && IsWorkWithHierarchyWindow)
{
throw new InvalidOperationException($"This {nameof(InspectorWindow)} is set {nameof(IsWorkWithHierarchyWindow)}={IsWorkWithHierarchyWindow}, but Argument" +
$"{nameof(item)}={item} not null");
}
bool result = true;
if (target is GameObject go)
{
var only = ConventionUtility.SeekComponent<IOnlyFocusThisOnInspector>(go);
if (only != null)
{
result = true;
target = only;
}
}
if (this.target == target)
return true;
this.target = target;
if (IsWorkWithHierarchyWindow)
{
if (item)
{
m_ThisHashCodeField.text = target.GetHashCode().ToString();
m_lastParentHashCode = item.Entry.GetParent() == null ? 0 : item.Entry.GetParent().ref_value.GetComponent<HierarchyItem>().target.GetHashCode();
}
m_ParentHashCodeField.gameObject.SetActive(item != null);
m_ThisHashCodeField.gameObject.SetActive(item != null);
}
RefreshImmediateWithoutFocusCheck();
return result;
}
public object GetTarget()
{
return this.target;
}
public void RefreshImmediateWithoutFocusCheck()
{
ClearWindow();
if (target != null)
BuildWindow();
}
public void RefreshImmediate()
{
if (FocusWindowIndictaor.instance.Target == this.rectTransform)
{
RefreshImmediateWithoutFocusCheck();
}
}
public void ClearWindow()
{
if (IsWorkWithTypeIndictaor)
m_TypeText.text = "Not Selected";
foreach (var entry in m_currentEntries)
{
entry.Release();
}
m_currentEntries.Clear();
}
private static readonly Type[] IgnoreCutOffType = new Type[] {
typeof(MonoAnyBehaviour),
typeof(GameObject),
typeof(MonoBehaviour),
typeof(UnityEngine.Object),
typeof(Component)
};
private void BuildWindow()
{
if (IsWorkWithTypeIndictaor)
m_TypeText.text = target.GetType().Name;
var allmembers = ConventionUtility.GetMemberInfos(target.GetType(), IgnoreCutOffType, true, true);
var members =
(from member in allmembers
where member.GetCustomAttributes(typeof(InspectorDrawAttribute), true).Length != 0
where (member is MethodInfo info && info.GetParameters().Length == 0) || member is not MethodInfo
select member).ToList();
int offset = m_currentEntries.Count;
// Component or GameObject
if (target is Component component)
{
offset = GenerateComponentTransformModule(offset, component.transform);
}
else if (target is GameObject go)
{
offset = GenerateComponentTransformModule(offset, go.transform);
offset = GenerateGameObjectComponentModules(offset, go);
}
// Main
if (members.Count == 0)
{
allmembers = ConventionUtility.GetMemberInfos(target.GetType(), IgnoreCutOffType, false, true);
members = (from member in allmembers
where (
member is MethodInfo info &&
info.GetParameters().Length == 0 &&
!info.Name.StartsWith("get_") &&
!info.Name.StartsWith("set_")
) || member is not MethodInfo
select member).ToList();
}
m_currentEntries.AddRange(m_PropertiesWindow.CreateRootItemEntries(members.Count));
for (int i = 0, e = members.Count; i < e; i++)
{
m_currentEntries[i + offset].ref_value.GetComponent<PropertyListItem>().title = members[i].Name;
m_currentEntries[i + offset].ref_value.GetComponent<InspectorItem>().SetTarget(target, members[i]);
}
offset += members.Count;
// End To GameObject
if (target is MonoBehaviour mono)
{
offset = GenerateEnableToggleModule(offset, mono);
}
if (target is Component component_1)
{
offset = GenerateRemoveComponentButtonModule(offset, component_1);
offset = GenerateToGameObjectButtonModule(offset, component_1);
}
int GenerateGameObjectComponentModules(int offset, GameObject go)
{
int componentsCount = go.GetComponentCount();
for (int i = 0; i < componentsCount; i++)
{
var x_component = go.GetComponentAtIndex(i);
var current = m_PropertiesWindow.CreateRootItemEntries(1)[0];
m_currentEntries.Add(current);
current.ref_value.GetComponent<PropertyListItem>().title = x_component.GetType().Name;
current.ref_value.GetComponent<InspectorItem>().SetTarget(
target, () => InspectorWindow.instance.SetTarget(x_component, null));
}
offset += componentsCount;
{
var DestroyGameObjectButton = m_PropertiesWindow.CreateRootItemEntries(1)[0];
DestroyGameObjectButton.ref_value.GetComponent<PropertyListItem>().title = "Destroy GameObject";
DestroyGameObjectButton.ref_value.GetComponent<InspectorItem>().SetTarget(target, () =>
{
HierarchyWindow.instance.GetReferenceItem(go).Entry.Release();
HierarchyWindow.instance.RemoveReference(go);
GameObject.Destroy(go);
InspectorWindow.instance.ClearWindow();
});
m_currentEntries.Add(DestroyGameObjectButton);
offset++;
}
{
var DestroyGameObjectButton = m_PropertiesWindow.CreateRootItemEntries(1)[0];
DestroyGameObjectButton.ref_value.GetComponent<PropertyListItem>().title = "GameObject Active";
DestroyGameObjectButton.ref_value.GetComponent<InspectorItem>().SetTarget(target, new ValueWrapper(
() => go.activeSelf,
(x) => go.SetActive((bool)x),
typeof(bool)
));
m_currentEntries.Add(DestroyGameObjectButton);
offset++;
}
{
var addComponentField = m_PropertiesWindow.CreateRootItemEntries(1)[0];
addComponentField.ref_value.GetComponent<PropertyListItem>().title = "Add Component";
var item = addComponentField.ref_value.GetComponent<InspectorItem>();
item.SetTarget(target, new ValueWrapper(
() => "",
(x) =>
{
string typeName = (string)x;
var components = ConventionUtility.SeekType(t => t.IsSubclassOf(typeof(Component)) && t.FullName.Contains(typeName));
int c = 0;
foreach (var x_component in components)
{
if (x_component.GetType().Name == typeName || x_component.GetType().Name == typeName)
{
c++;
}
}
if (c == 1)
{
components = (
from y_component in components
where y_component.GetType().Name == typeName || y_component.GetType().FullName == typeName
select y_component).ToList();
}
if (components.Count != 1)
return;
var component = components[0];
InspectorWindow.instance.SetTarget(go.AddComponent(component), null);
},
typeof(string)
));
m_currentEntries.Add(addComponentField);
offset++;
}
return offset;
}
int GenerateComponentTransformModule(int offset, Transform transform)
{
var transformItem = m_PropertiesWindow.CreateRootItemEntries(1)[0];
transformItem.ref_value.GetComponent<PropertyListItem>().title = "Transform";
transformItem.ref_value.GetComponent<InspectorItem>().SetTarget(target, new ValueWrapper(
() => transform,
(x) => throw new InvalidOperationException("Transform cannt be set"),
typeof(Transform)
));
m_currentEntries.Add(transformItem);
offset++;
return offset;
}
int GenerateToGameObjectButtonModule(int offset, Component component)
{
var toGameObjectButton = m_PropertiesWindow.CreateRootItemEntries(1)[0];
toGameObjectButton.ref_value.GetComponent<PropertyListItem>().title = "To GameObject";
toGameObjectButton.ref_value.GetComponent<InspectorItem>().SetTarget(target, () => SetTarget(component.gameObject, null));
m_currentEntries.Add(toGameObjectButton);
offset++;
return offset;
}
int GenerateRemoveComponentButtonModule(int offset, Component component)
{
var toGameObjectButton = m_PropertiesWindow.CreateRootItemEntries(1)[0];
toGameObjectButton.ref_value.GetComponent<PropertyListItem>().title = "Remove Component";
toGameObjectButton.ref_value.GetComponent<InspectorItem>().SetTarget(target, () =>
{
HierarchyItem item = null;
if (HierarchyWindow.instance.ContainsReference(component.gameObject))
item = HierarchyWindow.instance.GetReferenceItem(component.gameObject);
if (HierarchyWindow.instance.ContainsReference(component))
HierarchyWindow.instance.GetReferenceItem(component).Entry.Release();
var xtemp = component.gameObject;
Component.Destroy(component);
InspectorWindow.instance.SetTarget(xtemp, item);
});
m_currentEntries.Add(toGameObjectButton);
offset++;
return offset;
}
int GenerateEnableToggleModule(int offset, MonoBehaviour mono)
{
var toGameObjectButton = m_PropertiesWindow.CreateRootItemEntries(1)[0];
toGameObjectButton.ref_value.GetComponent<PropertyListItem>().title = "Is Enable";
toGameObjectButton.ref_value.GetComponent<InspectorItem>().SetTarget(target, new ValueWrapper(
() => mono.enabled,
(x) => mono.enabled = (bool)x,
typeof(bool)
));
m_currentEntries.Add(toGameObjectButton);
offset++;
return offset;
}
}
}
}

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