修复一些遗漏

This commit is contained in:
2025-12-16 17:54:29 +08:00
parent a530eba460
commit fd68071416

View File

@@ -2615,7 +2615,7 @@ namespace Convention
{
return reader.ReadBoolean();
}
public static void WriteInt(BinaryWriter writer, int data)
public static void WriteInt(BinaryWriter writer, in int data)
{
writer.Write(data);
}
@@ -2623,7 +2623,7 @@ namespace Convention
{
return reader.ReadInt32();
}
public static void WriteFloat(BinaryWriter writer, float data)
public static void WriteFloat(BinaryWriter writer, in float data)
{
writer.Write(data);
}
@@ -2631,7 +2631,7 @@ namespace Convention
{
return reader.ReadSingle();
}
public static void WriteChar(BinaryWriter writer, char data)
public static void WriteChar(BinaryWriter writer, in char data)
{
writer.Write(data);
}
@@ -2639,15 +2639,15 @@ namespace Convention
{
return reader.ReadChar();
}
public static void WriteString(BinaryWriter writer, string data)
public static void WriteString(BinaryWriter writer, in string data)
{
writer.Write(data);
writer.Write(data ?? "");
}
public static string ReadString(BinaryReader reader)
{
return reader.ReadString();
}
public static void WriteVec3(BinaryWriter writer, Vector3 data)
public static void WriteVec3(BinaryWriter writer, in Vector3 data)
{
writer.Write(data.x);
writer.Write(data.y);
@@ -2661,7 +2661,7 @@ namespace Convention
z = reader.ReadSingle();
return new Vector3(x, y, z);
}
public static void WriteVec2(BinaryWriter writer, Vector2 data)
public static void WriteVec2(BinaryWriter writer, in Vector2 data)
{
writer.Write(data.x);
writer.Write(data.y);
@@ -2673,6 +2673,22 @@ namespace Convention
y = reader.ReadSingle();
return new Vector2(x, y);
}
public static void WriteColor(BinaryWriter writer, in Color data)
{
writer.Write(data.r);
writer.Write(data.g);
writer.Write(data.b);
writer.Write(data.a);
}
public static Color ReadColor(BinaryReader reader)
{
float r, g, b, a;
r = reader.ReadSingle();
g = reader.ReadSingle();
b = reader.ReadSingle();
a = reader.ReadSingle();
return new(r, g, b, a);
}
#endregion
@@ -2689,14 +2705,14 @@ namespace Convention
writer.Write(array[start++]);
}
}
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<int> array, int start = 0)
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<int> array)
{
int count = reader.ReadInt32();
if (array.Length < count)
array.ResizeArray(count);
for (int i = 0; i < count; i++)
{
array[start + i] = reader.ReadInt32();
array[i] = reader.ReadInt32();
}
return count;
}
@@ -2709,13 +2725,13 @@ namespace Convention
writer.Write(array[start++]);
}
}
public static int[] DeserializeIntArray(BinaryReader reader, int start = 0)
public static int[] DeserializeIntArray(BinaryReader reader)
{
int count = reader.ReadInt32();
int[] array = new int[count];
for (int i = 0; i < count; i++)
{
array[start + i] = reader.ReadInt32();
array[i] = reader.ReadInt32();
}
return array;
}
@@ -2733,14 +2749,14 @@ namespace Convention
writer.Write(array[start++]);
}
}
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<float> array, int start = 0)
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<float> array)
{
int count = reader.ReadInt32();
if (array.Length < count)
array.ResizeArray(count);
for (int i = 0; i < count; i++)
{
array[start + i] = reader.ReadSingle();
array[i] = reader.ReadSingle();
}
return count;
}
@@ -2753,13 +2769,13 @@ namespace Convention
writer.Write(array[start++]);
}
}
public static float[] DeserializeFloatArray(BinaryReader reader, int start = 0)
public static float[] DeserializeFloatArray(BinaryReader reader)
{
int count = reader.ReadInt32();
float[] array = new float[count];
for (int i = 0; i < count; i++)
{
array[start + i] = reader.ReadSingle();
array[i] = reader.ReadSingle();
}
return array;
}
@@ -2774,16 +2790,16 @@ namespace Convention
writer.Write(e - start);
while (start < e)
{
writer.Write(array[start++]);
writer.Write(array[start++] ?? "");
}
}
public static string[] DeserializeStringArray(BinaryReader reader, int start = 0)
public static string[] DeserializeStringArray(BinaryReader reader)
{
int count = reader.ReadInt32();
string[] array = new string[count];
for (int i = 0; i < count; i++)
{
array[start + i] = reader.ReadString();
array[i] = reader.ReadString();
}
return array;
}
@@ -2804,7 +2820,7 @@ namespace Convention
start++;
}
}
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<Vector3> array, int start = 0)
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<Vector3> array)
{
int count = reader.ReadInt32();
if (array.Length < count)
@@ -2815,7 +2831,7 @@ namespace Convention
x = reader.ReadSingle();
y = reader.ReadSingle();
z = reader.ReadSingle();
array[start + i] = new(x, y, z);
array[i] = new(x, y, z);
}
return count;
}
@@ -2861,7 +2877,7 @@ namespace Convention
start++;
}
}
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<Vector2> array, int start = 0)
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<Vector2> array)
{
int count = reader.ReadInt32();
if (array.Length < count)
@@ -2871,7 +2887,7 @@ namespace Convention
{
x = reader.ReadSingle();
y = reader.ReadSingle();
array[start + i] = new(x, y);
array[i] = new(x, y);
}
return count;
}
@@ -2886,7 +2902,7 @@ namespace Convention
start++;
}
}
public static Vector2[] DeserializeVec2Array(BinaryReader reader, int start = 0)
public static Vector2[] DeserializeVec2Array(BinaryReader reader)
{
int count = reader.ReadInt32();
Vector2[] array = new Vector2[count];
@@ -2895,7 +2911,55 @@ namespace Convention
{
x = reader.ReadSingle();
y = reader.ReadSingle();
array[start + i] = new(x, y);
array[i] = new(x, y);
}
return array;
}
#endregion
#region Color
public static void SerializeNativeArray(BinaryWriter writer, in NativeArray<Color> array, int start = 0, int end = int.MaxValue)
{
int e = Mathf.Min(array.Length, end);
writer.Write(e - start);
while (start < e)
{
WriteColor(writer, array[start]);
start++;
}
}
public static int DeserializeNativeArray(BinaryReader reader, ref NativeArray<Color> array)
{
int count = reader.ReadInt32();
if (array.Length < count)
array.ResizeArray(count);
float x, y, z;
for (int i = 0; i < count; i++)
{
array[i] = ReadColor(reader);
}
return count;
}
public static void SerializeArray(BinaryWriter writer, in Color[] array, int start = 0, int end = int.MaxValue)
{
int e = Mathf.Min(array.Length, end);
writer.Write(e - start);
while (start < e)
{
WriteColor(writer, array[start]);
start++;
}
}
public static Color[] DeserializeVec3Array(BinaryReader reader)
{
int count = reader.ReadInt32();
Color[] array = new Color[count];
float x, y, z;
for (int i = 0; i < count; i++)
{
array[i] = ReadColor(reader);
}
return array;
}