Files
2025-11-20 16:17:10 +08:00

18 lines
424 B
C#

using System;
using System.Collections.Generic;
namespace Convention.Experimental.Modules
{
public class ConfigManager : PublicType.GameModule
{
public readonly ProjectConfig Config = new();
public bool IsSavePropertiesWhenShutdown = false;
internal override void Shutdown()
{
if (IsSavePropertiesWhenShutdown)
Config.SaveProperties();
}
}
}