582 lines
22 KiB
Python
582 lines
22 KiB
Python
"""Crystal system primary plugin implementation."""
|
||
|
||
from __future__ import annotations
|
||
|
||
from datetime import datetime, timezone
|
||
|
||
from PWF.Convention.Runtime.Architecture import *
|
||
from PWF.Convention.Runtime.GlobalConfig import ConsoleFrontColor, ProjectConfig
|
||
from PWF.CoreModules.clock_scheduler import get_clock_scheduler
|
||
from PWF.CoreModules.plugin_interface import DatabaseModel
|
||
|
||
from Plugins.WPSAPI import GuideEntry, WPSAPI
|
||
from Plugins.WPSAlchemyGame import WPSAlchemyGame
|
||
from Plugins.WPSBackpackSystem import BackpackItemTier, WPSBackpackSystem
|
||
from Plugins.WPSCombatSystem.combat_models import SPARK_DUST_ITEM_ID
|
||
from Plugins.WPSStoreSystem import WPSStoreSystem
|
||
from Plugins.WPSGardenSystem import (
|
||
GardenCropDefinition,
|
||
GardenExtraReward,
|
||
WPSGardenBase,
|
||
register_crop,
|
||
)
|
||
|
||
from .crystal_models import (
|
||
DEFAULT_CRYSTAL_COLOR_MAP,
|
||
DEFAULT_CRYSTAL_EXCHANGE_ENTRIES,
|
||
DEFAULT_CRYSTAL_ITEMS,
|
||
CrystalColorDefinition,
|
||
CrystalExchangeEntry,
|
||
CrystalItemDefinition,
|
||
build_default_crystal_crops,
|
||
CRYSTAL_TREE_FRUIT_ID,
|
||
CRYSTAL_TREE_SEED_ID,
|
||
CRYSTAL_TINT_POWDER_ID,
|
||
CRYSTAL_RESONANCE_POWDER_ID,
|
||
)
|
||
from .crystal_service import get_crystal_db_models, get_crystal_service
|
||
|
||
|
||
logger: ProjectConfig = Architecture.Get(ProjectConfig)
|
||
|
||
|
||
class WPSCrystalSystem(WPSAPI):
|
||
"""Main crystal system plugin."""
|
||
|
||
_initialized: bool = False
|
||
|
||
def __init__(self) -> None:
|
||
super().__init__()
|
||
self._service = get_crystal_service()
|
||
self._items: Dict[str, CrystalItemDefinition] = dict(DEFAULT_CRYSTAL_ITEMS)
|
||
self._colors: Dict[str, CrystalColorDefinition] = dict(DEFAULT_CRYSTAL_COLOR_MAP)
|
||
self._exchange_entries: Dict[str, CrystalExchangeEntry] = {
|
||
key.lower(): value for key, value in DEFAULT_CRYSTAL_EXCHANGE_ENTRIES.items()
|
||
}
|
||
|
||
def get_guide_subtitle(self) -> str:
|
||
return "水晶养成、颜色淬炼与兑换拓展系统"
|
||
|
||
def get_guide_metadata(self) -> Dict[str, str]:
|
||
return {
|
||
"颜色数量": str(len(self._colors)),
|
||
"水晶物品": str(len(self._items)),
|
||
"兑换项目": str(len(self._exchange_entries)),
|
||
}
|
||
|
||
def collect_command_entries(self) -> Sequence[GuideEntry]:
|
||
return (
|
||
{
|
||
"title": "水晶",
|
||
"identifier": "水晶",
|
||
"description": "查看系统配置或执行变色与兑换等操作。",
|
||
"metadata": {"别名": "crystal"},
|
||
},
|
||
)
|
||
|
||
def collect_item_entries(self) -> Sequence[GuideEntry]:
|
||
return (
|
||
{
|
||
"title": "基础水晶物品",
|
||
"description": f"{len(self._items)} 个水晶组件,可由背包/商店系统持有与交易。",
|
||
},
|
||
{
|
||
"title": "颜色链路",
|
||
"description": f"{len(self._colors)} 条变色链(包含等待阶段与最终融合)。",
|
||
},
|
||
)
|
||
|
||
def collect_guide_entries(self) -> Sequence[GuideEntry]:
|
||
return (
|
||
{
|
||
"title": "变色流程",
|
||
"description": "`水晶 变色 <颜色>` 进入等待流程,完成后获得对应水晶部件。",
|
||
},
|
||
{
|
||
"title": "兑换指令",
|
||
"description": "`水晶 兑换 <ID>` 消耗配置好的材料换取奖励物品。",
|
||
},
|
||
{
|
||
"title": "菜园扩展",
|
||
"description": "系统会向菜园注册水晶树作物,使果实与水晶体系互相联动。",
|
||
},
|
||
)
|
||
|
||
# ------------------------------------------------------------------ #
|
||
# Plugin lifecycle
|
||
# ------------------------------------------------------------------ #
|
||
|
||
def dependencies(self) -> List[type]:
|
||
return [
|
||
WPSAPI,
|
||
WPSBackpackSystem,
|
||
WPSStoreSystem,
|
||
WPSAlchemyGame,
|
||
WPSGardenBase,
|
||
]
|
||
|
||
def register_db_model(self) -> List[DatabaseModel]:
|
||
return get_crystal_db_models()
|
||
|
||
def wake_up(self) -> None:
|
||
if WPSCrystalSystem._initialized:
|
||
return
|
||
WPSCrystalSystem._initialized = True
|
||
|
||
backpack: WPSBackpackSystem = Architecture.Get(WPSBackpackSystem)
|
||
store: WPSStoreSystem = Architecture.Get(WPSStoreSystem)
|
||
alchemy: WPSAlchemyGame = Architecture.Get(WPSAlchemyGame)
|
||
|
||
self._ensure_prerequisite_items(backpack)
|
||
|
||
self._service.register_items(backpack, self._items)
|
||
|
||
for color_def in self._colors.values():
|
||
self._service.register_chain_recipes(alchemy, color_def.chain_stages)
|
||
self._service.register_final_fusion(alchemy, color_def.final_fusion)
|
||
|
||
# 水晶系统在商店中出售的物品存在价格问题
|
||
# self._service.register_exchange_modes(store, self._items, self._exchange_entries)
|
||
self._register_garden_extensions(backpack, store, alchemy)
|
||
|
||
self._recover_wait_tasks()
|
||
self.register_plugin("crystal")
|
||
self.register_plugin("水晶")
|
||
|
||
logger.Log(
|
||
"Info",
|
||
f"{ConsoleFrontColor.GREEN}WPSCrystalSystem 插件已加载,当前颜色数:{len(self._colors)}{ConsoleFrontColor.RESET}",
|
||
)
|
||
|
||
# ------------------------------------------------------------------ #
|
||
# Scheduler recovery & callbacks
|
||
# ------------------------------------------------------------------ #
|
||
|
||
def _recover_wait_tasks(self) -> None:
|
||
scheduler = get_clock_scheduler()
|
||
pending_tasks = self._service.recover_pending_wait_flows()
|
||
for task in pending_tasks:
|
||
delay_ms = task.get("delay_ms", 0)
|
||
record_id = task["record_id"]
|
||
task_id = scheduler.register_task(
|
||
plugin_module=self.__module__,
|
||
plugin_class=self.__class__.__name__,
|
||
callback_name="complete_wait_flow",
|
||
delay_ms=delay_ms,
|
||
kwargs={"record_id": record_id},
|
||
)
|
||
self._service.update_task_binding(record_id, task_id)
|
||
|
||
async def complete_wait_flow(self, record_id: int) -> None:
|
||
info = self._service.mark_wait_flow_completed(record_id)
|
||
if not info:
|
||
return
|
||
chat_id = int(info["chat_id"])
|
||
user_id = int(info["user_id"])
|
||
produced_item = info["produced_item"]
|
||
message = (
|
||
"# ⏱️ 水晶淬炼完成\n"
|
||
f"- 用户:`{user_id}`\n"
|
||
f"- 获得物品:`{produced_item}`\n"
|
||
f"- 时间:{datetime.now(timezone.utc).strftime('%Y-%m-%d %H:%M:%S')}"
|
||
)
|
||
self._service.update_task_binding(record_id, None)
|
||
await self.send_markdown_message(message, chat_id, user_id)
|
||
|
||
# ------------------------------------------------------------------ #
|
||
# Command handling
|
||
# ------------------------------------------------------------------ #
|
||
|
||
async def callback(self, message: str, chat_id: int, user_id: int) -> Optional[str]:
|
||
payload = self.parse_message_after_at(message).strip()
|
||
if not payload:
|
||
return await self._send_help(chat_id, user_id)
|
||
tokens = payload.split()
|
||
if not tokens:
|
||
return await self._send_help(chat_id, user_id)
|
||
|
||
action = tokens[0].lower()
|
||
if action in {"help", "帮助"}:
|
||
return await self._send_help(chat_id, user_id)
|
||
if action in {"变色", "color"}:
|
||
color_key = tokens[1] if len(tokens) > 1 else ""
|
||
return await self._handle_color_wait(chat_id, user_id, color_key)
|
||
if action in {"兑换", "exchange"}:
|
||
exchange_key = tokens[1] if len(tokens) > 1 else ""
|
||
return await self._handle_exchange(chat_id, user_id, exchange_key)
|
||
if action in {"列表", "list"}:
|
||
return await self._send_overview(chat_id, user_id)
|
||
return await self._send_help(chat_id, user_id)
|
||
|
||
# ------------------------------------------------------------------ #
|
||
# Helper methods
|
||
# ------------------------------------------------------------------ #
|
||
|
||
async def _send_help(self, chat_id: int, user_id: int) -> Optional[str]:
|
||
lines = [
|
||
"# 💎 水晶系统指令",
|
||
"- `水晶 变色 <颜色>`:启动对应颜色的淬炼流程。",
|
||
"- `水晶 兑换 <ID>`:使用物品兑换指定奖励。",
|
||
"- `水晶 列表`:查看可用颜色与兑换信息。",
|
||
]
|
||
return await self.send_markdown_message("\n".join(lines), chat_id, user_id)
|
||
|
||
async def _send_overview(self, chat_id: int, user_id: int) -> Optional[str]:
|
||
lines = ["# 📦 水晶配置一览"]
|
||
backpack: WPSBackpackSystem = Architecture.Get(WPSBackpackSystem)
|
||
for color_def in self._colors.values():
|
||
wait_cost = self._format_item_requirements(
|
||
backpack, color_def.wait_stage.consumed_items
|
||
)
|
||
lines.append(
|
||
f"- {color_def.display_name}|阶段:{len(color_def.chain_stages)}|等待消耗:{wait_cost}"
|
||
)
|
||
lines.append("\n## 🔄 兑换项目")
|
||
for entry in self._exchange_entries.values():
|
||
cost = self._format_item_requirements(backpack, entry.required_items)
|
||
reward_name = self._resolve_item_name(backpack, entry.reward_item)
|
||
display_name = entry.metadata.get("display_name") or reward_name
|
||
lines.append(
|
||
f"- {display_name}({entry.identifier})|消耗:{cost}|奖励:{reward_name}"
|
||
)
|
||
return await self.send_markdown_message("\n".join(lines), chat_id, user_id)
|
||
|
||
async def _handle_color_wait(
|
||
self,
|
||
chat_id: int,
|
||
user_id: int,
|
||
color_key: str,
|
||
) -> Optional[str]:
|
||
if not color_key:
|
||
return await self.send_markdown_message("❌ 请指定颜色,例如 `水晶 变色 黑色`", chat_id, user_id)
|
||
color_def = self._resolve_color(color_key)
|
||
if not color_def:
|
||
return await self.send_markdown_message("❌ 未找到对应颜色配置。", chat_id, user_id)
|
||
backpack: WPSBackpackSystem = Architecture.Get(WPSBackpackSystem)
|
||
missing = self._check_item_requirements(
|
||
backpack, user_id, color_def.wait_stage.consumed_items
|
||
)
|
||
if missing:
|
||
formatted = ", ".join(
|
||
f"{self._resolve_item_name(backpack, item)}×{amount}" for item, amount in missing
|
||
)
|
||
return await self.send_markdown_message(
|
||
f"❌ 材料不足:{formatted}", chat_id, user_id
|
||
)
|
||
|
||
# Deduct materials
|
||
self._deduct_items(backpack, user_id, color_def.wait_stage.consumed_items)
|
||
|
||
record_id, expected_end = self._service.create_wait_record(
|
||
color_def, color_def.wait_stage, user_id, chat_id
|
||
)
|
||
delay_ms = max(
|
||
int((expected_end - datetime.now(timezone.utc)).total_seconds() * 1000), 0
|
||
)
|
||
scheduler = get_clock_scheduler()
|
||
task_id = scheduler.register_task(
|
||
plugin_module=self.__module__,
|
||
plugin_class=self.__class__.__name__,
|
||
callback_name="complete_wait_flow",
|
||
delay_ms=delay_ms,
|
||
kwargs={"record_id": record_id},
|
||
)
|
||
self._service.update_task_binding(record_id, task_id)
|
||
|
||
time_str = expected_end.strftime("%Y-%m-%d %H:%M")
|
||
msg = (
|
||
"# 🔁 水晶淬炼已排程\n"
|
||
f"- 颜色:{color_def.display_name}\n"
|
||
f"- 预计完成:{time_str}\n"
|
||
"- 完成后会自动发放淬炼产物。"
|
||
)
|
||
return await self.send_markdown_message(msg, chat_id, user_id)
|
||
|
||
async def _handle_exchange(
|
||
self,
|
||
chat_id: int,
|
||
user_id: int,
|
||
exchange_key: str,
|
||
) -> Optional[str]:
|
||
backpack: WPSBackpackSystem = Architecture.Get(WPSBackpackSystem)
|
||
if not exchange_key:
|
||
example = self._default_exchange_example(backpack)
|
||
return await self.send_markdown_message(
|
||
f"❌ 请提供兑换ID或名称,例如 `水晶 兑换 {example}`", chat_id, user_id
|
||
)
|
||
entry = self._resolve_exchange_entry(exchange_key, backpack)
|
||
if not entry:
|
||
available = ", ".join(
|
||
entry.metadata.get("display_name", entry.identifier)
|
||
for entry in self._exchange_entries.values()
|
||
)
|
||
return await self.send_markdown_message(
|
||
f"❌ 未找到对应的兑换项目。可用选项:{available}", chat_id, user_id
|
||
)
|
||
missing = self._check_item_requirements(backpack, user_id, entry.required_items)
|
||
if missing:
|
||
formatted = ", ".join(
|
||
f"{self._resolve_item_name(backpack, item)}×{amount}" for item, amount in missing
|
||
)
|
||
return await self.send_markdown_message(f"❌ 兑换所需物品不足:{formatted}", chat_id, user_id)
|
||
self._deduct_items(backpack, user_id, entry.required_items)
|
||
backpack.add_item(user_id, entry.reward_item, entry.reward_amount)
|
||
reward_name = self._resolve_item_name(backpack, entry.reward_item)
|
||
display_name = entry.metadata.get("display_name") or reward_name
|
||
msg = (
|
||
"# 🔄 兑换成功\n"
|
||
f"- 项目:{display_name}\n"
|
||
f"- 奖励:{reward_name} × {entry.reward_amount}"
|
||
)
|
||
return await self.send_markdown_message(msg, chat_id, user_id)
|
||
|
||
def _ensure_prerequisite_items(self, backpack: WPSBackpackSystem) -> None:
|
||
"""Verify key prerequisite materials exist, log warnings otherwise."""
|
||
|
||
required_items = [
|
||
"combat_material_crystal",
|
||
"combat_material_essence",
|
||
"garden_wine_maple",
|
||
"garden_wine_sage",
|
||
]
|
||
missing = []
|
||
for item_id in required_items:
|
||
try:
|
||
backpack.add_item(0, item_id, 0)
|
||
except Exception:
|
||
missing.append(item_id)
|
||
if missing:
|
||
logger.Log(
|
||
"Warning",
|
||
f"{ConsoleFrontColor.YELLOW}水晶系统启动时发现缺少前置物品: {', '.join(missing)}{ConsoleFrontColor.RESET}",
|
||
)
|
||
|
||
def _resolve_color(self, key: str) -> Optional[CrystalColorDefinition]:
|
||
lowered = key.lower()
|
||
if lowered in self._colors:
|
||
return self._colors[lowered]
|
||
for color_def in self._colors.values():
|
||
if color_def.display_name.lower() == lowered:
|
||
return color_def
|
||
return None
|
||
|
||
def _format_item_requirements(
|
||
self, backpack: WPSBackpackSystem, items: Mapping[str, int]
|
||
) -> str:
|
||
return (
|
||
", ".join(
|
||
f"{self._resolve_item_name(backpack, item_id)}×{amount}"
|
||
for item_id, amount in items.items()
|
||
)
|
||
or "无"
|
||
)
|
||
|
||
def _check_item_requirements(
|
||
self,
|
||
backpack: WPSBackpackSystem,
|
||
user_id: int,
|
||
requirements: Mapping[str, int],
|
||
) -> List[Tuple[str, int]]:
|
||
missing: List[Tuple[str, int]] = []
|
||
for item_id, amount in requirements.items():
|
||
current = backpack.add_item(user_id, item_id, 0)
|
||
if current < amount:
|
||
missing.append((item_id, amount - current))
|
||
return missing
|
||
|
||
def _deduct_items(
|
||
self,
|
||
backpack: WPSBackpackSystem,
|
||
user_id: int,
|
||
requirements: Mapping[str, int],
|
||
) -> None:
|
||
for item_id, amount in requirements.items():
|
||
current = backpack.add_item(user_id, item_id, 0)
|
||
backpack.set_item_quantity(user_id, item_id, max(current - amount, 0))
|
||
|
||
def _resolve_item_name(self, backpack: WPSBackpackSystem, item_id: str) -> str:
|
||
try:
|
||
definition = backpack._get_definition(item_id)
|
||
return definition.name
|
||
except Exception:
|
||
return item_id
|
||
|
||
def _resolve_exchange_entry(
|
||
self, key: str, backpack: WPSBackpackSystem
|
||
) -> Optional[CrystalExchangeEntry]:
|
||
lowered = key.strip().lower()
|
||
if not lowered:
|
||
return None
|
||
direct = self._exchange_entries.get(lowered)
|
||
if direct:
|
||
return direct
|
||
for entry in self._exchange_entries.values():
|
||
if entry.identifier.lower() == lowered:
|
||
return entry
|
||
display_name = entry.metadata.get("display_name")
|
||
if display_name and display_name.lower() == lowered:
|
||
return entry
|
||
if entry.reward_item.lower() == lowered:
|
||
return entry
|
||
reward_name = self._resolve_item_name(backpack, entry.reward_item)
|
||
if reward_name.lower() == lowered:
|
||
return entry
|
||
return None
|
||
|
||
def _default_exchange_example(self, backpack: WPSBackpackSystem) -> str:
|
||
for entry in self._exchange_entries.values():
|
||
display_name = entry.metadata.get("display_name")
|
||
if display_name:
|
||
return display_name
|
||
reward_name = self._resolve_item_name(backpack, entry.reward_item)
|
||
if reward_name:
|
||
return reward_name
|
||
return entry.identifier
|
||
return "exchange_id"
|
||
|
||
def _register_garden_extensions(
|
||
self,
|
||
backpack: WPSBackpackSystem,
|
||
store: WPSStoreSystem,
|
||
alchemy: WPSAlchemyGame,
|
||
) -> None:
|
||
crops = build_default_crystal_crops()
|
||
if not crops:
|
||
return
|
||
garden_service = WPSGardenBase.service()
|
||
limit_amount = getattr(garden_service.config, "seed_store_limit", 5)
|
||
sale_multiplier = getattr(garden_service.config, "sale_multiplier", 10)
|
||
tier_map = {
|
||
"common": BackpackItemTier.COMMON,
|
||
"rare": BackpackItemTier.RARE,
|
||
"epic": BackpackItemTier.EPIC,
|
||
"legendary": BackpackItemTier.LEGENDARY,
|
||
}
|
||
for crop in crops:
|
||
try:
|
||
register_crop(crop, overwrite=False)
|
||
except Exception as exc: # pylint: disable=broad-except
|
||
logger.Log(
|
||
"Warning",
|
||
f"{ConsoleFrontColor.YELLOW}注册水晶作物 {crop.seed_id} 失败: {exc}{ConsoleFrontColor.RESET}",
|
||
)
|
||
continue
|
||
tier = tier_map.get(crop.tier.lower(), BackpackItemTier.RARE)
|
||
seed_name = self._item_display_name(
|
||
crop.seed_id, f"{crop.display_name}的种子", backpack
|
||
)
|
||
seed_desc = f"{crop.display_name}的种子,可在菜园中孕育晶体能量。"
|
||
fruit_name = self._item_display_name(
|
||
crop.fruit_id, f"{crop.display_name}的果实", backpack
|
||
)
|
||
fruit_desc = f"{crop.display_name}成熟后的果实,能够作为高级炼金材料。"
|
||
self._safe_register_backpack_item(backpack, crop.seed_id, seed_name, tier, seed_desc)
|
||
self._safe_register_backpack_item(
|
||
backpack,
|
||
crop.fruit_id,
|
||
fruit_name,
|
||
tier,
|
||
fruit_desc,
|
||
)
|
||
self._safe_register_store_mode(store, crop.seed_id, crop.seed_price, limit_amount)
|
||
if crop.extra_item_id:
|
||
self._safe_register_backpack_item(
|
||
backpack,
|
||
crop.extra_item_id,
|
||
f"{crop.display_name}的特产",
|
||
BackpackItemTier.RARE,
|
||
f"{crop.display_name}衍生的稀有特产,可在特定配方中使用。",
|
||
)
|
||
if crop.wine_item_id:
|
||
self._try_register_wine_recipe(alchemy, crop)
|
||
|
||
self._register_tint_powder_recipe(alchemy)
|
||
self._register_resonance_powder_recipe(alchemy)
|
||
|
||
def _safe_register_backpack_item(
|
||
self,
|
||
backpack: WPSBackpackSystem,
|
||
item_id: str,
|
||
name: str,
|
||
tier: BackpackItemTier,
|
||
description: str,
|
||
) -> None:
|
||
try:
|
||
backpack.register_item(item_id, name, tier, description)
|
||
except Exception:
|
||
pass
|
||
|
||
def _safe_register_store_mode(
|
||
self,
|
||
store: WPSStoreSystem,
|
||
item_id: str,
|
||
price: int,
|
||
limit_amount: int,
|
||
) -> None:
|
||
try:
|
||
store.register_mode(
|
||
item_id=item_id,
|
||
price=price,
|
||
limit_amount=limit_amount,
|
||
)
|
||
except Exception:
|
||
pass
|
||
|
||
def _try_register_wine_recipe(
|
||
self,
|
||
alchemy: WPSAlchemyGame,
|
||
crop: GardenCropDefinition,
|
||
) -> None:
|
||
if not crop.wine_item_id:
|
||
return
|
||
try:
|
||
alchemy.register_recipe(
|
||
(crop.fruit_id, crop.fruit_id, crop.fruit_id),
|
||
crop.wine_item_id,
|
||
"garden_item_rot_fruit",
|
||
0.75,
|
||
)
|
||
except Exception:
|
||
pass
|
||
|
||
def _register_tint_powder_recipe(self, alchemy: WPSAlchemyGame) -> None:
|
||
try:
|
||
alchemy.register_recipe(
|
||
(CRYSTAL_TREE_FRUIT_ID, CRYSTAL_TREE_FRUIT_ID, "garden_item_rot_fruit"),
|
||
CRYSTAL_TINT_POWDER_ID,
|
||
WPSAlchemyGame.ASH_ITEM_ID,
|
||
0.8,
|
||
)
|
||
except Exception as exc: # pylint: disable=broad-except
|
||
logger.Log(
|
||
"Warning",
|
||
f"{ConsoleFrontColor.YELLOW}注册 {CRYSTAL_TREE_FRUIT_ID} 炼金配方失败: {exc}{ConsoleFrontColor.RESET}",
|
||
)
|
||
|
||
def _register_resonance_powder_recipe(self, alchemy: WPSAlchemyGame) -> None:
|
||
try:
|
||
alchemy.register_recipe(
|
||
(SPARK_DUST_ITEM_ID, SPARK_DUST_ITEM_ID, SPARK_DUST_ITEM_ID),
|
||
CRYSTAL_RESONANCE_POWDER_ID,
|
||
WPSAlchemyGame.ASH_ITEM_ID,
|
||
0.45,
|
||
)
|
||
except Exception as exc: # pylint: disable=broad-except
|
||
logger.Log(
|
||
"Warning",
|
||
f"{ConsoleFrontColor.YELLOW}注册闪烁粉尘共鸣配方失败: {exc}{ConsoleFrontColor.RESET}",
|
||
)
|
||
|
||
def _item_display_name(
|
||
self,
|
||
item_id: str,
|
||
default_name: str,
|
||
backpack: WPSBackpackSystem,
|
||
) -> str:
|
||
try:
|
||
definition = backpack._get_definition(item_id)
|
||
return definition.name
|
||
except Exception:
|
||
return default_name
|
||
|