Files
NewWPSBot/Plugins/WPSGardenSystem/garden_plugin_place_trap.py
2025-11-17 11:17:52 +08:00

154 lines
5.8 KiB
Python

"""Place trap plugin for garden system."""
from __future__ import annotations
from typing import Optional, Sequence
from PWF.Convention.Runtime.Architecture import *
from Plugins.WPSConfigSystem import WPSConfigAPI
from Plugins.WPSAPI import GuideEntry
from Plugins.WPSBackpackSystem import WPSBackpackSystem
from .garden_plugin_base import WPSGardenBase
from .garden_models import GARDEN_TRAPS_DICT
class WPSGardenPlaceTrap(WPSGardenBase):
#@override
#def get_webhook_url(self, message: str, chat_id: int, user_id: int) -> str:
# config : WPSConfigAPI = Architecture.Get(WPSConfigAPI)
# url = config.get_user_url(user_id)
# if url:
# return url
# else:
# return super().get_webhook_url(message, chat_id, user_id)
def get_guide_subtitle(self) -> str:
return "在地块上放置防护陷阱"
def collect_command_entries(self) -> Sequence[GuideEntry]:
return (
GuideEntry(
title="放置陷阱",
identifier="放置陷阱 <地块序号> <陷阱物品>",
description="在地块上放置防护陷阱,当偷盗者触发时会受到惩罚。",
metadata={"别名": "place_trap"},
icon="🪤",
details=[
{
"type": "steps",
"items": [
"输入地块序号和陷阱物品名称或ID。",
"系统检查地块是否存在且背包中是否有该陷阱。",
"成功放置后陷阱会在下次偷盗时生效。",
],
},
"陷阱有不同的触发概率、罚金和禁止时长,等级越高效果越强。",
],
),
)
def collect_guide_entries(self) -> Sequence[GuideEntry]:
return (
{
"title": "指令格式",
"description": "`放置陷阱 <地块序号> <陷阱物品>`。",
},
{
"title": "陷阱效果",
"description": "不同等级的陷阱具有不同的触发概率、罚金和禁止时长。",
},
)
def wake_up(self) -> None:
super().wake_up()
self.register_plugin("放置陷阱")
self.register_plugin("place_trap")
def _resolve_trap_id(self, keyword: str) -> Optional[str]:
"""解析陷阱物品ID"""
key = keyword.strip().lower()
for trap_item_id, trap in GARDEN_TRAPS_DICT.items():
if trap_item_id.lower() == key:
return trap_item_id
if trap.display_name.lower() == key:
return trap_item_id
if trap.display_name.lower().replace("陷阱", "").replace("守护", "").replace("结界", "").replace("", "") == key:
return trap_item_id
return None
async def callback(self, message: str, chat_id: int, user_id: int) -> Optional[str]:
payload = self.parse_message_after_at(message).strip()
if not payload:
return await self.send_markdown_message(
"❌ 指令格式:`放置陷阱 <地块序号> <陷阱物品>`",
chat_id, user_id
)
tokens = [token.strip() for token in payload.split() if token.strip()]
if len(tokens) < 2:
return await self.send_markdown_message(
"❌ 指令格式:`放置陷阱 <地块序号> <陷阱物品>`",
chat_id, user_id
)
if not tokens[0].isdigit():
return await self.send_markdown_message(
"❌ 指令格式:`放置陷阱 <地块序号> <陷阱物品>`",
chat_id, user_id
)
plot_index = int(tokens[0])
trap_identifier = " ".join(tokens[1:])
trap_item_id = self._resolve_trap_id(trap_identifier)
if not trap_item_id:
return await self.send_markdown_message(
"❌ 未找到该陷阱物品,可用陷阱:\n" +
"\n".join([f"- {trap.display_name} ({trap_item_id})"
for trap_item_id, trap in GARDEN_TRAPS_DICT.items()]),
chat_id, user_id
)
# 检查背包中是否有该陷阱
backpack: WPSBackpackSystem = Architecture.Get(WPSBackpackSystem)
user_items = backpack.get_user_items(user_id)
owned_quantity = 0
for item in user_items:
if item.item_id == trap_item_id:
owned_quantity = item.quantity
break
if owned_quantity <= 0:
trap = GARDEN_TRAPS_DICT[trap_item_id]
return await self.send_markdown_message(
f"❌ 背包中没有 {trap.display_name},需要先合成获取",
chat_id, user_id
)
try:
self.service().place_trap(
user_id=user_id,
plot_index=plot_index,
trap_item_id=trap_item_id,
)
# 消耗陷阱物品
backpack.set_item_quantity(user_id, trap_item_id, owned_quantity - 1)
trap = GARDEN_TRAPS_DICT[trap_item_id]
return await self.send_markdown_message(
f"✅ 已在地块 {plot_index} 上放置 {trap.display_name}\n"
f"- 触发概率:{trap.trigger_rate * 100:.0f}%\n"
f"- 罚金:{trap.fine_points}\n"
f"- 禁止时长:{trap.ban_hours} 小时\n"
f"- 耐久度:{trap.durability}",
chat_id, user_id
)
except ValueError as exc:
return await self.send_markdown_message(f"{exc}", chat_id, user_id)
__all__ = ["WPSGardenPlaceTrap"]