删除从unity出现的意外修改内容
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@@ -6,7 +6,6 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using UnityEngine;
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using static Convention.RScript.RScriptContext;
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namespace Convention.RScript
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@@ -284,12 +283,10 @@ namespace Convention.RScript
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}
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catch (RScriptException)
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{
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Debug.LogError($"current sentence: {sentence}");
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throw;
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}
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catch (Exception ex)
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{
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Debug.LogError($"current sentence: {sentence}");
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throw new RScriptRuntimeException($"Runtime error: {ex.Message}", CurrentRuntimePointer, ex);
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}
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}
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