修复狼人投票bug

This commit is contained in:
2025-11-10 10:37:43 +08:00
parent 97692b120a
commit 3d89dbf8f4
2 changed files with 24 additions and 8 deletions

View File

@@ -373,6 +373,22 @@ if game_type == 'werewolf':
- 状态:未确认
[2025-11-10_10:36:39]
- 已修改:
1. games/werewolf.py - 修复狼人投票流程与阶段推进
- 更改:
1. `_wolf_kill()` 读取 `wolf_votes` 时统一转换为整数键,存储与统计均使用整数
2. `_wolf_kill()``_seer_check()``_witch_save()``_witch_poison()``_witch_pass()` 中的 `_advance_phase` 调用改为 `await`
- 原因:
修复狼人投票完成后仍判定未投票、平安夜提示错误及阶段推进信息显示 `<coroutine>` 的问题
- 阻碍因素:
- 状态:未确认
# 最终审查
待审查阶段完成...

View File

@@ -744,8 +744,8 @@ class WerewolfGame(BaseGame):
# 记录投票(允许改票)
wolf_votes = state_data.get('wolf_votes', {})
wolf_votes = {str(k): v for k, v in wolf_votes.items()}
wolf_votes[str(player['user_id'])] = target_id
wolf_votes = {int(k): v for k, v in wolf_votes.items()}
wolf_votes[player['user_id']] = target_id
state_data['wolf_votes'] = wolf_votes
self._save_game_state(chat_id, state_data)
@@ -756,7 +756,7 @@ class WerewolfGame(BaseGame):
alive_wolves.append(p['user_id'])
# 检查是否所有狼人都已投票
voted_wolves = {int(k) for k in wolf_votes.keys()}
voted_wolves = set(wolf_votes.keys())
all_wolves = set(alive_wolves)
if not all_wolves.issubset(voted_wolves):
@@ -794,7 +794,7 @@ class WerewolfGame(BaseGame):
await self._send_to_player(p['user_id'], 空刀_msg, sender="系统")
# 自动推进到下一阶段
next_phase_msg = self._advance_phase(chat_id, state_data)
next_phase_msg = await self._advance_phase(chat_id, state_data)
return f"✅ 狼人投票完成{next_phase_msg}"
@@ -831,7 +831,7 @@ class WerewolfGame(BaseGame):
await self._send_to_player(p['user_id'], vote_msg, sender="系统")
# 自动推进到下一阶段
next_phase_msg = self._advance_phase(chat_id, state_data)
next_phase_msg = await self._advance_phase(chat_id, state_data)
# 群消息不透露击杀目标
return f"✅ 狼人投票完成{next_phase_msg}"
@@ -880,7 +880,7 @@ class WerewolfGame(BaseGame):
await self._send_to_player(player['user_id'], msg, sender="系统")
# 自动推进到下一阶段
next_phase_msg = self._advance_phase(chat_id, state_data)
next_phase_msg = await self._advance_phase(chat_id, state_data)
return f"✅ 验人成功!已私聊发送结果{next_phase_msg}"
@@ -925,7 +925,7 @@ class WerewolfGame(BaseGame):
self._save_game_state(chat_id, state_data)
# 自动推进到下一阶段
next_phase_msg = self._advance_phase(chat_id, state_data)
next_phase_msg = await self._advance_phase(chat_id, state_data)
return f"✅ 救人成功:救了{target_id}号玩家{next_phase_msg}"
@@ -1017,7 +1017,7 @@ class WerewolfGame(BaseGame):
return f"❌ 当前不是女巫行动阶段!当前阶段:{self._get_phase_description(current_phase)['name']}"
# 自动推进到下一阶段(使用 game_chat_id
next_phase_msg = self._advance_phase(game_chat_id, state_data)
next_phase_msg = await self._advance_phase(game_chat_id, state_data)
return f"✅ 女巫选择跳过,不行动{next_phase_msg}"