新增指令私发功能
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@@ -1,5 +1,6 @@
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"""Callback路由处理"""
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import logging
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import re
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from fastapi import APIRouter, Request
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from fastapi.responses import JSONResponse
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@@ -48,6 +49,15 @@ async def callback_receive(request: Request):
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game_type, command = parse_result
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logger.info(f"识别指令: game_type={game_type}, command={command}")
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# 检查是否包含 @s 参数(私聊标志)
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use_private_url = False
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# 使用正则表达式匹配独立的 @s 参数(前后有空格或字符串边界)
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if re.search(r'\s+@s\s+|\s+@s$|^@s\s+|^@s$', command):
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use_private_url = True
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# 从命令中移除 @s 参数,保持其他参数不变
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command = re.sub(r'\s+@s(\s+|$)|^@s\s+', ' ', command).strip()
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logger.info(f"检测到 @s 参数,将优先使用个人URL发送反馈,清理后的命令: {command}")
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# 检查限流
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rate_limiter = get_rate_limiter()
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if not rate_limiter.is_allowed():
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@@ -75,21 +85,75 @@ async def callback_receive(request: Request):
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# 发送回复
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if response_text:
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sender = get_message_sender()
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# AI 对话:统一按 Markdown 发送(按任务决策)
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if game_type == 'ai_chat':
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try:
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await sender.send_markdown(response_text)
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except Exception as send_md_err:
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logger.error(f"发送Markdown消息失败,改用文本发送: {send_md_err}")
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await sender.send_text(response_text)
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else:
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# 其他模块保持原有启发式:以 # 开头视为 Markdown,否则文本
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if response_text.startswith('#'):
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await sender.send_markdown(response_text)
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# 如果使用了 @s 参数,优先发送到个人URL
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if use_private_url:
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db = get_db()
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user_webhook_url = db.get_user_webhook_url(callback_data.creator)
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if user_webhook_url:
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# 有个人URL,发送到个人URL
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from utils.message import send_private_message
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# 判断消息类型
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if game_type == 'ai_chat':
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msg_type = 'markdown'
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elif response_text.startswith('#'):
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msg_type = 'markdown'
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else:
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msg_type = 'text'
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success = await send_private_message(
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user_id=callback_data.creator,
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content=response_text,
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msg_type=msg_type
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)
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if not success:
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# 如果私聊发送失败,回退到主URL
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logger.warning(f"个人URL发送失败,回退到主URL: user_id={callback_data.creator}")
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sender = get_message_sender()
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if game_type == 'ai_chat':
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try:
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await sender.send_markdown(response_text)
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except Exception as send_md_err:
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logger.error(f"发送Markdown消息失败,改用文本发送: {send_md_err}")
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await sender.send_text(response_text)
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else:
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if response_text.startswith('#'):
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await sender.send_markdown(response_text)
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else:
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await sender.send_text(response_text)
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# 成功发送到个人URL,不向主URL发送
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else:
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await sender.send_text(response_text)
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# 没有个人URL,回退到主URL
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logger.info(f"用户 {callback_data.creator} 没有注册个人URL,使用主URL发送")
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sender = get_message_sender()
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if game_type == 'ai_chat':
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try:
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await sender.send_markdown(response_text)
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except Exception as send_md_err:
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logger.error(f"发送Markdown消息失败,改用文本发送: {send_md_err}")
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await sender.send_text(response_text)
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else:
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if response_text.startswith('#'):
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await sender.send_markdown(response_text)
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else:
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await sender.send_text(response_text)
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else:
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# 没有 @s 参数,正常发送到主URL
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sender = get_message_sender()
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# AI 对话:统一按 Markdown 发送(按任务决策)
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if game_type == 'ai_chat':
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try:
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await sender.send_markdown(response_text)
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except Exception as send_md_err:
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logger.error(f"发送Markdown消息失败,改用文本发送: {send_md_err}")
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await sender.send_text(response_text)
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else:
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# 其他模块保持原有启发式:以 # 开头视为 Markdown,否则文本
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if response_text.startswith('#'):
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await sender.send_markdown(response_text)
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else:
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await sender.send_text(response_text)
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return JSONResponse({"result": "ok"})
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