Save
This commit is contained in:
208
games/casino.py
208
games/casino.py
@@ -44,10 +44,14 @@ class CasinoGame(BaseGame):
|
||||
# 根据游戏类型分发
|
||||
if game_type == '大小':
|
||||
return await self._handle_bigsmall(sub_args, chat_id, user_id)
|
||||
elif game_type == '轮盘':
|
||||
return await self._handle_roulette(sub_args, chat_id, user_id)
|
||||
elif game_type in ['21点', 'blackjack', '21']:
|
||||
return await self._handle_blackjack(sub_args, chat_id, user_id)
|
||||
elif game_type in ['help', '帮助']:
|
||||
return self.get_help()
|
||||
else:
|
||||
return f"❌ 暂不支持的游戏类型: {game_type}\n\n支持的类型:大小"
|
||||
return f"❌ 暂不支持的游戏类型: {game_type}\n\n支持的类型:大小、轮盘、21点"
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"处理赌场指令错误: {e}", exc_info=True)
|
||||
@@ -124,10 +128,10 @@ class CasinoGame(BaseGame):
|
||||
if max_bet > 10000:
|
||||
return "❌ 最大下注不能超过10000分!"
|
||||
|
||||
# 检查是否已有活跃游戏
|
||||
existing = self.db.get_active_casino_session(chat_id, '大小')
|
||||
# 检查是否已有活跃游戏(单场限制)
|
||||
existing = self.db.get_any_active_casino_session(chat_id)
|
||||
if existing:
|
||||
return "⚠️ 当前已有进行中的大小游戏,请先结算后再开启新游戏。"
|
||||
return f"⚠️ 当前已有进行中的游戏({existing['game_type']}),请先结算后再开启新游戏。"
|
||||
|
||||
# 创建游戏会话
|
||||
session_id = self.db.create_casino_session(
|
||||
@@ -405,5 +409,199 @@ class CasinoGame(BaseGame):
|
||||
|
||||
def get_help(self) -> str:
|
||||
"""获取帮助信息"""
|
||||
return self._get_bigsmall_help()
|
||||
text = "# 🎰 赌场游戏帮助\n\n"
|
||||
text += self._get_bigsmall_help() + "\n\n"
|
||||
text += self._get_roulette_help() + "\n\n"
|
||||
text += self._get_blackjack_help()
|
||||
return text
|
||||
|
||||
# ===== 轮盘游戏 =====
|
||||
|
||||
async def _handle_roulette(self, args: str, chat_id: int, user_id: int) -> str:
|
||||
"""处理轮盘游戏
|
||||
|
||||
Args:
|
||||
args: 子命令和参数
|
||||
chat_id: 会话ID
|
||||
user_id: 用户ID
|
||||
|
||||
Returns:
|
||||
回复消息
|
||||
"""
|
||||
if not args:
|
||||
return self._get_roulette_help()
|
||||
|
||||
parts = args.split(maxsplit=1)
|
||||
action = parts[0].lower()
|
||||
sub_args = parts[1] if len(parts) > 1 else ""
|
||||
|
||||
if action in ['open', '开启', '开始']:
|
||||
return await self._open_roulette(sub_args, chat_id, user_id)
|
||||
elif action in ['bet', '下注', '押']:
|
||||
return await self._bet_roulette(sub_args, chat_id, user_id)
|
||||
elif action in ['status', '状态', '查看']:
|
||||
return await self._status_roulette(chat_id)
|
||||
elif action in ['settle', '结算', '开奖']:
|
||||
return await self._settle_roulette(chat_id, user_id)
|
||||
elif action in ['cancel', '放弃', '关闭']:
|
||||
return await self._cancel_roulette(chat_id, user_id)
|
||||
elif action in ['help', '帮助']:
|
||||
return self._get_roulette_help()
|
||||
else:
|
||||
return f"❌ 未知命令: {action}\n\n{self._get_roulette_help()}"
|
||||
|
||||
async def _open_roulette(self, args: str, chat_id: int, user_id: int) -> str:
|
||||
"""庄家开启轮盘游戏"""
|
||||
try:
|
||||
parts = args.split()
|
||||
if len(parts) != 2:
|
||||
return "❌ 参数格式错误!\n\n正确格式:`.赌场 轮盘 open <最小下注> <最大下注>`\n\n示例:`.赌场 轮盘 open 10 100`"
|
||||
|
||||
try:
|
||||
min_bet = int(parts[0])
|
||||
max_bet = int(parts[1])
|
||||
except ValueError:
|
||||
return "❌ 参数必须是数字!"
|
||||
|
||||
if min_bet <= 0 or max_bet <= 0:
|
||||
return "❌ 下注金额必须大于0!"
|
||||
|
||||
if min_bet > max_bet:
|
||||
return "❌ 最小下注不能大于最大下注!"
|
||||
|
||||
if max_bet > 10000:
|
||||
return "❌ 最大下注不能超过10000分!"
|
||||
|
||||
existing = self.db.get_any_active_casino_session(chat_id)
|
||||
if existing:
|
||||
return f"⚠️ 当前已有进行中的游戏({existing['game_type']}),请先结算后再开启新游戏。"
|
||||
|
||||
session_id = self.db.create_casino_session(
|
||||
chat_id=chat_id,
|
||||
game_type='轮盘',
|
||||
banker_id=user_id,
|
||||
min_bet=min_bet,
|
||||
max_bet=max_bet,
|
||||
multiplier=1.0, # 轮盘赔率根据下注类型自动计算
|
||||
house_fee=0.05
|
||||
)
|
||||
|
||||
banker_display_name = self.db.get_user_display_name(user_id)
|
||||
text = f"## 🎰 轮盘游戏已开启\n\n"
|
||||
text += f"**庄家**:{banker_display_name}\n\n"
|
||||
text += f"**最小下注**:{min_bet} 分\n\n"
|
||||
text += f"**最大下注**:{max_bet} 分\n\n"
|
||||
text += f"**抽水率**:5%\n\n"
|
||||
text += "**赔率**:\n"
|
||||
text += "- 数字:35倍\n"
|
||||
text += "- 颜色/奇偶/大小:2倍\n"
|
||||
text += "- 区间:3倍\n\n"
|
||||
text += "---\n\n"
|
||||
text += "💡 提示:玩家可以使用 `.赌场 轮盘 bet <类型> <选项> <金额>` 进行下注"
|
||||
|
||||
return text
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"开启轮盘游戏失败: {e}", exc_info=True)
|
||||
return f"❌ 开启游戏失败: {str(e)}"
|
||||
|
||||
async def _bet_roulette(self, args: str, chat_id: int, user_id: int) -> str:
|
||||
"""玩家下注轮盘"""
|
||||
try:
|
||||
parts = args.split()
|
||||
if len(parts) < 2:
|
||||
return "❌ 参数格式错误!\n\n正确格式:`.赌场 轮盘 bet <类型> <选项> <金额>`\n\n示例:`.赌场 轮盘 bet 数字 17 100`"
|
||||
|
||||
bet_category = parts[0]
|
||||
if len(parts) == 2:
|
||||
# 颜色/奇偶/大小/区间下注:bet <类型> <金额>
|
||||
bet_value = bet_category
|
||||
bet_category_map = {
|
||||
'红色': '颜色', '黑色': '颜色', '绿色': '颜色',
|
||||
'奇数': '奇偶', '偶数': '奇偶',
|
||||
'大': '大小', '小': '大小',
|
||||
'1-12': '区间', '13-24': '区间', '25-36': '区间'
|
||||
}
|
||||
bet_category = bet_category_map.get(bet_value)
|
||||
if not bet_category:
|
||||
return f"❌ 未知的下注类型: {bet_value}"
|
||||
try:
|
||||
amount = int(parts[1])
|
||||
except ValueError:
|
||||
return "❌ 下注金额必须是数字!"
|
||||
bet_number = None
|
||||
elif len(parts) == 3:
|
||||
# 数字下注:bet 数字 <数字> <金额>
|
||||
if bet_category != '数字':
|
||||
return "❌ 数字下注格式:`.赌场 轮盘 bet 数字 <0-36> <金额>`"
|
||||
try:
|
||||
bet_number = int(parts[1])
|
||||
amount = int(parts[2])
|
||||
except ValueError:
|
||||
return "❌ 数字和金额必须是数字!"
|
||||
|
||||
if bet_number < 0 or bet_number > 36:
|
||||
return "❌ 数字必须在0-36之间!"
|
||||
bet_value = None
|
||||
else:
|
||||
return "❌ 参数格式错误!"
|
||||
|
||||
session = self.db.get_active_casino_session(chat_id, '轮盘')
|
||||
if not session:
|
||||
return "❌ 当前没有进行中的游戏,请等待庄家开启游戏。"
|
||||
|
||||
if amount < session['min_bet']:
|
||||
return f"❌ 下注金额太小!最小下注:{session['min_bet']} 分"
|
||||
|
||||
if amount > session['max_bet']:
|
||||
return f"❌ 下注金额太大!最大下注:{session['max_bet']} 分"
|
||||
|
||||
user_points = self.db.get_user_points(user_id)
|
||||
if user_points['points'] < amount:
|
||||
return f"❌ 积分不足!需要 {amount} 分,当前可用 {user_points['points']} 分"
|
||||
|
||||
# 根据下注类型计算赔率
|
||||
if bet_category == '数字':
|
||||
multiplier = 36.0 # 35:1赔率,返回36倍(包含本金)
|
||||
elif bet_category in ['颜色', '奇偶', '大小']:
|
||||
multiplier = 2.0
|
||||
elif bet_category == '区间':
|
||||
multiplier = 3.0
|
||||
else:
|
||||
return f"❌ 未知的下注类别: {bet_category}"
|
||||
|
||||
if not self.db.consume_points(user_id, amount, 'casino_bet', f"轮盘游戏下注{bet_category}"):
|
||||
return "❌ 扣除积分失败!"
|
||||
|
||||
bet_id = self.db.create_casino_bet(
|
||||
chat_id=chat_id,
|
||||
game_type='轮盘',
|
||||
user_id=user_id,
|
||||
bet_type='轮盘',
|
||||
amount=amount,
|
||||
multiplier=multiplier,
|
||||
bet_category=bet_category,
|
||||
bet_number=bet_number,
|
||||
bet_value=bet_value
|
||||
)
|
||||
|
||||
updated_points = self.db.get_user_points(user_id)
|
||||
|
||||
text = f"## 🎲 下注成功\n\n"
|
||||
text += f"**下注类型**:{bet_category}"
|
||||
if bet_number is not None:
|
||||
text += f" - {bet_number}"
|
||||
elif bet_value:
|
||||
text += f" - {bet_value}"
|
||||
text += f"\n\n**下注金额**:{amount} 分\n\n"
|
||||
text += f"**赔率**:{multiplier} 倍\n\n"
|
||||
text += f"**剩余积分**:{updated_points['points']} 分\n\n"
|
||||
text += "---\n\n"
|
||||
text += "💡 等待庄家结算结果..."
|
||||
|
||||
return text
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"轮盘下注失败: {e}", exc_info=True)
|
||||
return f"❌ 下注失败: {str(e)}"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user