LiuBai095 ninemine
ninemine pushed to main at ninemine/Convention-Unity 2025-12-02 16:55:02 +08:00
48965decbb 修复ActionStepCoroutineWrapper中的错误调用顺序
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-02 16:39:37 +08:00
11623b044b 优化加载Apply
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-02 16:23:59 +08:00
00729395a3 发现JudgementEffect存在瞬间消失的问题
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-02 15:57:08 +08:00
c09a728f98 spline启用默认多线程
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-02 15:26:52 +08:00
f3f13f7051 Updatement数据优化, 性能优化
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-02 14:25:07 +08:00
716a23fad2 扁平化优化更新
24f6da50ee 更新优化 扁平化+静态剪枝
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ninemine pushed to main at ninemine/Convention-Unity 2025-12-02 14:24:06 +08:00
172b2af3ea 尝试一些优化
b1a2d959c7 任务失败, 该分支已经废弃
cccf1f7577 阶段3/添加手动启用调度器方法, Scheduler仍未启用
f37658a481 阶段2/IUpdateable接口适配
07fa883537 阶段1/UpdateScheduler调度器优化, 未嵌入
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-01 16:38:23 +08:00
a8adb45952 准备分化性能优化分支
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-12-01 00:02:21 +08:00
1b7f1497b1 一些性能优化
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-11-30 23:12:47 +08:00
e06f01e0f1 已确认问题存在于this.Apply的非法操作, 该语句不可运行
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-11-30 17:33:39 +08:00
430209c948 ParticleEffect出现无法加载完成的异常
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-11-30 02:27:50 +08:00
0b80d0a775 SplinePointerObject出现无法更新位置的状况
ninemine pushed to main at ninemine/Convention-Unity 2025-11-30 02:26:23 +08:00
5cc1d2aabc 修复UnityEditor.Build的引用错误
ninemine pushed to main at ninemine/Convention-Unity-Demo 2025-11-29 00:44:09 +08:00
1be9783491 新增动态性能优化的开关
ninemine pushed to main at ninemine/Convention-Unity 2025-11-29 00:42:48 +08:00
0b562b7f65 新增宏的6000支持